Items
171 items across 5 tiers.
Tier I
800 soulsWeapon
Close Quarters
Weapon Tier IDeal additional Weapon Damage when in close range to your target.
Patch Notes
05-19-2025 Update 1 change
- Melee Resistance increased from 15% to 20%
12-06-2024 Update 2 changes
- Weapon Damage reduced from 25% to 22%.
- Bullet Resist reduced from 5% to 4%.
11-07-2024 Update 2 changes
- No longer grants +85 Bullet Shield Health.
- Now grants +5% Bullet Resist.
05-16-2024 Update 2 changes
- Bullet Shield increased from 70 to 85
- Weapon Damage reduced from 30% to 25%
Extended Magazine
Weapon Tier I
Headshot Booster
Weapon Tier IYour next headshot against an enemy Hero deals bonus weapon damage.
Patch Notes
11-21-2025 Update 1 change
- Cooldown increased from 8 to 9
05-27-2025 Update 1 change
- Now requires the center pellet hit the head hitbox to count
05-21-2025 Update 1 change
- Health reduced from 65 to 40
05-19-2025 Update 1 change
- Cooldown increased from 6s to 8s
12-06-2024 Update 1 change
- Cooldown increased from 7.5s to 8.5s.
09-26-2024 Update 1 change
- Fire Rate reduced from +5% to +4%
09-12-2024 Update 1 change
- Bonus damage reduced from 45 to 40
08-15-2024 Update 2 changes
- No longer has +40 Bonus Health
- Now has +40 Bullet Shield
07-18-2024 Update 1 change
- Fire Rate reduced from 6% to 5%
07-11-2024 Update 1 change
- Bonus health reduced from +50 to +40
07-04-2024 Update 2 changes
- Cooldown increased from 5s to 7s
- Fixed the item not visually going on cooldown when it procs
06-13-2024 Update 1 change
- Bonus headshot damage reduced from 50 to 45
05-30-2024 Update 1 change
- Cooldown reduced from 9s to 5s
05-23-2024 Update 1 change
- Cooldown reduced from 14s to 9s
05-16-2024 Update 1 change
- Headshot damage increased from +30 to +50
High-Velocity Rounds
Weapon Tier INo patch notes for this item.
Monster Rounds
Weapon Tier IPatch Notes
05-19-2025 Update 1 change
- Out of Combat regen reduced from 1.5 to 1
12-06-2024 Update 1 change
- Weapon Damage vs NPC reduced from 30% to 26%.
11-21-2024 Update 1 change
- Bonus Health reduced from 50 to 30
10-10-2024 Update 1 change
- Weapon Damage vs NPCs reduced from 35% to 30%
09-26-2024 Update 1 change
- Bullet Resist vs NPCs reduced from 35% to 30%
08-29-2024 Update 1 change
- Bullet Resist vs NPC increased from 30% to 35%
08-15-2024 Update 2 changes
- Health reduced from +65 to +50
- Now grants +30% Bullet Resistance vs NPCs
08-01-2024 Update 1 change
- HP Bonus increased from +50 to +65
07-04-2024 Update 1 change
- Damage vs NPCs increased from +30% to +35%
Rapid Rounds
Weapon Tier IPatch Notes
12-06-2024 Update 1 change
- Fire Rate reduced from 11% to 10%.
11-21-2024 Update 1 change
- Fire Rate increased from 10% to 11%
09-12-2024 Update 2 changes
- Fire Rate reduced from 12% to 9%
- No longer provides -50 Max Health
08-01-2024 Update 1 change
- HP Penalty increased from -40 HP to -50 HP
Restorative Shot
Weapon Tier IYour next bullet will heal you based on what target you hit.
Patch Notes
07-29-2025 Update 2 changes
- Heal from NPC reduced from 20 to 15
- Weapon damage reduced from 8% to 6%
07-04-2025 Update 2 changes
- Heal from heroes increased from 40 to 50
- Heal from NPCs/Orbs increased from 15 to 20
05-27-2025 Update 1 change
- Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)
05-19-2025 Update 2 changes
- Weapon Damage increased from 6% to 8%
- Cooldown reduced from 7s to 6s
02-11-2025 Update 1 change
- No longer grants +3% Weapon Damage
01-12-2025 Update 1 change
- Cooldown increased from 7s to 9s
12-21-2024 Update 1 change
- Cooldown increased from 6s to 7s
12-06-2024 Update 1 change
- Weapon Damage reduced from 6% to 3%.
11-07-2024 Update 3 changes
- No longer grants +7% Bullet Resist.
- Now grants +90 Bullet Shield.
- Now procs on orb shots for NPC heal value.
10-10-2024 Update 1 change
- Weapon Damage reduced from 8% to 7%
09-26-2024 Update 1 change
- Cooldown reduced from 6.2s to 5.5s
09-12-2024 Update 2 changes
- Healing from heroes increased from 35 to 40
- Healing from troopers increased from 10 to 15
08-29-2024 Update 1 change
- Heal from heroes increased from 30 to 35
08-15-2024 Update 1 change
- Weapon Damage increased from 6% to 8%
07-18-2024 Update 1 change
- Bullet Resist reduced from 8% to 7%
07-11-2024 Update 1 change
- Weapon damage reduced from +8% to +6%
07-04-2024 Update 1 change
- Cooldown increased from 4s to 6s
Vitality
Extra Health
Vitality Tier IPatch Notes
03-06-2026 Update 1 change
- Increased from 185 to 210
11-07-2024 Update 1 change
- Weapon Damage increased from 6% to 7%.
10-10-2024 Update 1 change
- Weapon Damage increased from 5% to 6%
07-18-2024 Update 1 change
- Health increased from +150 to +160
07-04-2024 Update 1 change
- Increased from +140 to +150
06-27-2024 Update 1 change
- Health increased from +135 to +140
06-13-2024 Update 1 change
- Health increased from 125 to 135
Extra Regen
Vitality Tier IPatch Notes
01-30-2026 Update 1 change
- Now provides +1 Out of Combat Regen
06-17-2025 Update 1 change
- Regen reduced from 3.5 to 3
10-10-2024 Update 2 changes
- Regen increased from 2.8 to 3
- Ammo increased from 8% to 10%
08-15-2024 Update 1 change
- Regen increased from 2.7 to 2.8
08-01-2024 Update 1 change
- Regen increased from 2.5 to 2.7
07-18-2024 Update 1 change
- Regen increased from 2.3 to 2.5
07-11-2024 Update 1 change
- Health regen increased from 2 to 2.3
06-06-2024 Update 1 change
- Regen increased from 1.75 to 2
Extra Stamina
Vitality Tier IPatch Notes
02-11-2025 Update 1 change
- No longer grants +4% Fire Rate
01-19-2025 Update 1 change
- Fire Rate reduced from 5% to 4%
12-06-2024 Update 1 change
- Fire Rate reduced from 6% to 5%.
10-10-2024 Update 3 changes
- Stamina Recovery increased from 14% to 16%
- Fire Rate reduced from 7% to 6%
- Now gives +25 Health
09-26-2024 Update 1 change
- Stamina Recovery increased from 10% to 14%
07-18-2024 Update 1 change
- Fire Rate reduced from 8% to 7%
07-04-2024 Update 1 change
- Now provides +10% Stamina Recovery
Healing Rite
Vitality Tier IGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
Patch Notes
04-17-2025 Update 2 changes
- Total HP Regen reduced from 370 to 350
- Cooldown increased from 64s to 70s
12-06-2024 Update 1 change
- Health bonus reduced from +45 to +30.
11-07-2024 Update 1 change
- Duration increased from 19s to 20s (total health restored unchanged).
10-10-2024 Update 1 change
- Regen duration increased from 17s to 19s (same total heal)
09-12-2024 Update 1 change
- Now grants +3 Spirit Power
08-29-2024 Update 1 change
- Cooldown reduced from 65s to 60s
08-15-2024 Update 2 changes
- Cooldown reduced from 75s to 65s
- Cast Range increased from 20m to 30m
07-18-2024 Update 1 change
- Active now gives +2 Sprint
07-11-2024 Update 1 change
- Bonus health increased from 35 to 45
06-27-2024 Update 1 change
- Cooldown reduced from 80s to 75s
06-20-2024 Update 1 change
- Duration increased from 15s to 17s (total regen increased from 350 to 370)
05-16-2024 Update 1 change
- Cooldown reduced from 90s to 80s
Melee Lifesteal
Vitality Tier IYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.
Patch Notes
01-30-2026 Update 1 change
- Light Melee cooldown penalty reduced from 2x to 1.5x
07-04-2025 Update 1 change
- Now has double cooldown when triggered via light melee
11-21-2024 Update 2 changes
- Lifesteal reduced from 20% to 18%
- Now grants +3% Bullet Resist
09-26-2024 Update 2 changes
- Melee Damage reduced from 13% to 12%
- Heal vs non-heroes reduced from 40% to 30%
09-12-2024 Update 1 change
- Melee damage reduced from 15% to 13%
08-29-2024 Update 1 change
- Effectiveness vs non-heroes increased from 35% to 40%
08-15-2024 Update 2 changes
- Heal effectiveness vs non-heroes increased from 25% to 35%
- Health increased from +70 to +75
08-01-2024 Update 1 change
- Bonus health increased from +50 to +70
07-18-2024 Update 1 change
- Works against creeps for 25% effectiveness
07-11-2024 Update 1 change
- Cooldown reduced from 8s to 7s
05-10-2024 Update 1 change
- Cooldown reduced from 10s to 8s
Rebuttal
Vitality Tier IOn a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
Sprint Boots
Vitality Tier IPatch Notes
12-16-2025 Update 1 change
- Sprint reduced from 2.2 to 2.0- Long Range: Sprint reduced from 1 to 0.75- Swift Striker: Sprint reduced from 1 to 0.75- Mystic Slow: Sprint reduced from 1 to 0.75- Heroic Aura: Sprint reduced from 2 to 1.5- Hunter's Aura: Sprint reduced from 1 to 0.75- Sharpshooter: Sprint reduced from 1.5 to 1- Rescue Beam: Sprint reduced from 1 to 0.75- Trophy Collector: Sprint reduced from 2.2 to 2.0- Disarming Hex: Sprint reduced from 1 to 0.75- Shadow Weave: Sprint reduced from 2 to 1.5- Lightning Scroll: Sprint reduced from 1 to 0.75- Vortex Web: Sprint reduced from 1 to 0.75- Enduring Speed: Slow resist reduced from 30% to 25%
07-04-2024 Update 2 changes
- Sprint Speed reduced from +3 to +2
- Now a component of Enduring Speed
Spirit
Extra Charge
Spirit Tier IPatch Notes
05-19-2025 Update 1 change
- Charged Spirit Power increased from +5 to +7
08-29-2024 Update 1 change
- Cooldown reduction increased from +8% to +10%
07-11-2024 Update 1 change
- Now grants +6% weapon damage
06-27-2024 Update 1 change
- CD reduction increased from +7% to +8%
06-20-2024 Update 2 changes
- Now grants +7% Cooldown Reduction For Charged Abilities
- No longer grants +6 Spirit to Charged Abilities
Extra Spirit
Spirit Tier IPatch Notes
10-10-2024 Update 1 change
- Spirit Power increased from 9 to 10
09-12-2024 Update 1 change
- Spirit increased from 8 to 9
08-29-2024 Update 1 change
- Health increased from +25 to +35
07-04-2024 Update 1 change
- Now gives +25 Health
06-27-2024 Update 1 change
- Spirit bonus increased from +7 to +8
06-20-2024 Update 1 change
- Spirit Power increased from +6 to +7
Golden Goose Egg
Spirit Tier IGain souls over time, as long as you are alive.
Mystic Burst
Spirit Tier ICharges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
Patch Notes
05-19-2025 Update 1 change
- Chargeup time reduced from 14s to 12s
11-07-2024 Update 1 change
- Now triggers on your base damage, rather than how much the target receives.
06-13-2024 Update 4 changes
- No longer grants +3 Spirit Power
- No longer grants +1 Sprint
- Now grants +40 Spirit Shield
- Now grants +6% Weapon Power
05-23-2024 Update 3 changes
- No longer has +1 HP Regen
- Now grants +1 Sprint
- Cooldown reduced from 8s to 6s
05-16-2024 Update 1 change
- Bonus damage reduced from +40 to +35
Mystic Expansion
Spirit Tier IImbue an ability to increase its range and effect radius.
No patch notes for this item.
Mystic Regeneration
Spirit Tier IDealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.
Patch Notes
Rusted Barrel
Spirit Tier ITarget an enemy to reduce their Fire Rate and Bullet Resistance.
Patch Notes
03-06-2026 Update 1 change
- Cooldown reduced from 20s to 16s
09-04-2025 Update 2 changes
- Cast range increased from 23m to 28m
- Bullet Resistance reduction increased from -5% to -6%
07-29-2025 Update 2 changes
- Now reduces Bullet Resistance by 5%
- Cooldown reduced from 25s to 20s
07-04-2025 Update 3 changes
- Health increased from +50 to +60
- Now provides +0.5 Sprint
- Cooldown reduced from 30s to 25s
05-19-2025 Update 1 change
- Fire Rate reduction increased from -30% to -35%
Spirit Strike
Spirit Tier IWhen you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist. Cooldown is 2x longer for Light Melee hits.
Patch Notes
07-04-2025 Update 1 change
- Now has double cooldown when triggered via light melee.
04-17-2025 Update 1 change
- Spirit Resist Reduction reduced from 12% to 8%
09-26-2024 Update 1 change
- No longer grants +0.8 Health Regen
09-12-2024 Update 4 changes
- Melee damage reduced from 15% to 12%
- Debuff duration reduced from 13s to 11s
- Spirit Shield reduced from 100 to 80
- Regen reduced from 1 to 0.8
08-29-2024 Update 2 changes
- Debuff duration increased from 8s to 13s
- Spirit Shield increased from +85 to +100
08-15-2024 Update 2 changes
- Spirit damage increased from 40 to 50
- Debuff increased from -10% Spirit Resist to -12%
08-01-2024 Update 1 change
- Spirit Damage increased from 30 to 40
07-18-2024 Update 1 change
- Passive replaced. Now causes your melee against heroes to deal +30 Spirit damage and applies -10% Spirit Resist to the target for 8 seconds. Cooldown: 8
07-11-2024 Update 1 change
- Spirit shield increased from +75 to +85
06-23-2024 Update 1 change
- Melee damage reduced from 20% to 15%
05-30-2024 Update 1 change
- Health Regen increased from 0.7 to 1
05-23-2024 Update 3 changes
- No longer has +50 Health
- Now grants +75 Spirit Shield
- Now grants +0.7 HP regen
05-10-2024 Update 2 changes
- Buff duration increased from 12s to 18s
- Melee damage bonus increased from 15% to 20%
Tier II
1,600 soulsWeapon
Active Reload
Weapon Tier IIWhile reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
Patch Notes
03-06-2026 Update 1 change
- You can now reload while already full when carrying this item
12-16-2025 Update 1 change
- Move speed reduced from 1 to 0.75- Backstabber: Move speed reduced from 1.75 to 1.5- Fleetfoot: Move speed reduced from 3.5 to 3.25- Enduring Speed: Move speed reduced from 2.25 to 2.0- Guardian Ward: Move speed reduced from 3 to 2.75- Spirit Shielding: Move speed reduced from 1.75 to 1.5- Weapon Shielding: Move speed reduced from 1.75 to 1.5- Blood Tribute: Move speed reduced from 2.25 to 2- Burst Fire: Move speed reduced from 1.5 to 1.25- Headhunter: Move speed reduced from 2 to 1.75- Heroic Aura: Move speed reduced from 2.5 to 2.25- Counterspell: Move speed reduced from 2 to 1.75- Debuff Remover: Move speed reduced from 2.5 to 2.25- Fortitude: Move speed reduced from 1.5 to 1.25- Veil Walker: Invis move speed reduced from 4 to 3.5- Radiant Regeneration: Move speed reduced from 2 to 1.75- Surge of Power: Move speed reduced from 2 to 1.75- Frenzy: Move speed reduced from 1 to 0.75- Frenzy: Active move speed reduced from 3 to 2.5- Divine Barrier: Move speed reduced from 3 to 2.75- Healing Tempo: Move speed reduced from 1.5 to 1.25- Juggernaut: Move speed reduced from 2.25 to 2- Ethereal Shift: Move speed reduced from 3 to 2.5- Sprint ramp rate reduced from 0.75/sec to 0.6/sec
05-19-2025 Update 2 changes
- No longer goes on cooldown when it doesn't trigger
- Now grants +1 Move Speed during the active
05-11-2025 Update 1 change
- Cooldown reduced from 14s to 12s
12-06-2024 Update 1 change
- Ammo increased from 18% to 24%.
11-21-2024 Update 1 change
- Bullet Lifesteal reduced from 20% to 18%
11-07-2024 Update 1 change
- Now grants +50 Health.
09-12-2024 Update 1 change
- Lifesteal reduced from 22% to 20%
08-29-2024 Update 2 changes
- Lifesteal reduced from 30% to 22%
- Buff duration reduced from 8s to 7s
08-15-2024 Update 2 changes
- Lifesteal reduced from 40% to 30%
- Fire Rate reduced from 24% to 20%
07-18-2024 Update 2 changes
- Cooldown reduced from 21s to 17s
- Initial grace period increased from 0.2s to 0.3s
07-11-2024 Update 3 changes
- Added 0.2s grace period where the reload start does not count any button presses
- Active fire rate increased from 18% to 24%
- Cooldown reduced from 23s to 21s
07-04-2024 Update 2 changes
- Cooldown reduced from 25s to 23s
- Active fire rate bonus increased from 15% to 18%
06-27-2024 Update 4 changes
- Timing window to click increased from 0.2s to 0.3s
- Active Bullet Lifesteal increased from 30% to 40%
- Duration increased from 6s to 8s
- Weapon Damage increased from 8% to 10%
Fleetfoot
Weapon Tier IIPatch Notes
12-16-2025 Update 1 change
- Active slow resist reduced from 40% to 35%
07-29-2025 Update 1 change
- Bullet Resistance reduced from 10% to 6%
05-27-2025 Update 5 changes
- Cooldown increased from 10s to 16s
- Duration increased from 4s to 6s
- No longer grants +125 Bonus Health
- Now grants +10% Bullet Resistance
- While active, you gain +40% Slow Resistance
05-19-2025 Update 1 change
- Cooldown reduced from 11s to 10s
05-11-2025 Update 1 change
- Cooldown reduced from 12s to 11s
12-06-2024 Update 1 change
- Cooldown increased from 19s to 20s.
09-12-2024 Update 3 changes
- Active move speed reduced from 4 to 3
- Cooldown reduced from 22s to 18s
- Health increased from +75 to +90
07-18-2024 Update 1 change
- Now gives +25% Slide Distance
06-13-2024 Update 1 change
- Cooldown increased from 20s to 22s
Intensifying Magazine
Weapon Tier IIIncreases Weapon Damage as you continuously fire your weapon.
Patch Notes
01-30-2026 Update 1 change
- Time for Max Damage reduced from 3s to 2.5s
05-19-2025 Update 1 change
- Weapon Damage increased from 40% to 45%
11-07-2024 Update 1 change
- Time to reach Max Damage reduced from 3s to 2.7s.
09-26-2024 Update 1 change
- Max Weapon Damage reduced from 75% to 60%
08-29-2024 Update 1 change
- Now steadily ramps back down to 0% when you stop shooting rather than instantly emptying
08-15-2024 Update 1 change
- Time for Max Damage reduced from 3.5s to 3s (this is a buff)
08-01-2024 Update 1 change
- Fixed a bug that allowed you to gain weapon damage without firing
07-04-2024 Update 1 change
- Ammo reduced from 30% to 25%
06-06-2024 Update 1 change
- Time for Max Damage reduced from 4s to 3.5s
Kinetic Dash
Weapon Tier IIWhen you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
Patch Notes
01-30-2026 Update 1 change
- Bonus ammo no longer scales with % increase
12-29-2025 Update 1 change
- Ammo count reduced from +8 to +6
09-26-2024 Update 2 changes
- Fire Rate reduced from 25% to 20%
- Fire Rate max duration reduced from 8s to 7s
08-29-2024 Update 1 change
- Active Fire Rate reduced from 30% to 25%
08-15-2024 Update 1 change
- HP regen increased from 1 to 1.5
08-01-2024 Update 1 change
- Now gives 1 HP regen
07-18-2024 Update 1 change
- Cooldown reduced from 12s to 10s
07-11-2024 Update 1 change
- Cooldown reduced from 14s to 12s
05-16-2024 Update 2 changes
- No longer gives +1 Stamina
- Now causes your dash-jumps to only require 1 stamina
Long Range
Weapon Tier IIDeal additional Weapon Damage when beyond a minimum distance from your target.
Patch Notes
03-06-2026 Update 1 change
- Fall-off Range increased from +4% to +8%
09-04-2025 Update 1 change
- Now grants +4% Fall Off Range
05-19-2025 Update 1 change
- Weapon Damage increased from 35% to 40%
11-07-2024 Update 2 changes
- Long range Weapon Damage reduced from 40% to 30%.
- Now grants +10% Weapon Damage.
10-10-2024 Update 1 change
- Ammo increase from 20% to 25%
09-12-2024 Update 1 change
- Bullet Shield increased from +90 to +140
08-29-2024 Update 1 change
- Now grants +90 Bullet Shield
08-15-2024 Update 1 change
- Min distance reduced from 18m to 15m
07-11-2024 Update 1 change
- Min distance reduced from 20m to 18m
06-27-2024 Update 1 change
- Ammo increased from +15% to +20%
Melee Charge
Weapon Tier IIYour next Heavy Melee attack against an enemy deals increased damage.
Patch Notes
03-06-2026 Update 1 change
- Heavy Melee Bonus damage now works with heavy melee abilities
07-29-2025 Update 1 change
- Bullet Resistance reduced from 10% to 6%
05-27-2025 Update 1 change
- Fixed always giving 25% more damage against objectives
05-19-2025 Update 1 change
- Bonus Heavy Damage reduced from 30% to 25%
12-06-2024 Update 1 change
- Bonus Health reduced from +75 to +65.
11-07-2024 Update 2 changes
- No longer grants +1 HP Regen.
- Weapon Damage reduced from 12% to 10%.
10-10-2024 Update 1 change
- Cooldown increased from 10.5s to 16s
09-26-2024 Update 2 changes
- Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
- Cooldown increased from 8.5s to 10s
09-12-2024 Update 4 changes
- Charge distance bonus is moved to innate section
- Passive now has a 8s cooldown
- When passive triggers, you deal bonus +20% Melee Damage
- Now gives a UI indication when reload procs
08-29-2024 Update 1 change
- Now grants +1 HP regen
07-11-2024 Update 1 change
- Bonus health increased from 75 to 100
06-27-2024 Update 1 change
- Weapon Damage increased from 10% to 15%
06-23-2024 Update 1 change
- No longer grants +15% Melee Damage
Mystic Shot
Weapon Tier IIYour next bullet deals bonus Spirit Damage.
Patch Notes
03-06-2026 Update 1 change
- Damage spirit scaling increased from 0.8 to 1.0
11-21-2025 Update 2 changes
- Proc damage reduced from 45 to 40
- Spirit power scaling increased from 0.75 to 0.8
09-26-2024 Update 1 change
- Damage spirit scaling increased from 0.6 to 0.8
09-12-2024 Update 2 changes
- Spirit damage now considers bullet falloff
- Cooldown reduced from 6s to 5s
08-15-2024 Update 1 change
- Cooldown increased from 5s to 6s
08-01-2024 Update 1 change
- Base Spirit Damage reduced from +70 to +65
07-18-2024 Update 1 change
- Now gives +4 Spirit
06-20-2024 Update 1 change
- Spirit scaling increased from 0.45 to 0.6
05-23-2024 Update 1 change
- Now requires that shotguns middle pellet hit the target
05-16-2024 Update 1 change
- Cooldown increased from 3s to 5s
Opening Rounds
Weapon Tier IIYour attacks have additional Weapon Damage against enemies above 50% health.
Recharging Rush
Weapon Tier IIDealing significant weapon damage replenishes a charge for each of your charged abilities.
No patch notes for this item.
Slowing Bullets
Weapon Tier IIYour bullets build up a Movement Slow on enemies.
Patch Notes
01-30-2026 Update 4 changes
- No longer provides Fire Rate
- Now provides +15% Weapon Damage
- Dash Distance reduction increased from -20% to -25%
- Minor improvement in buildup rate
07-29-2025 Update 1 change
- After buildup is achieved, debuff duration is refreshed rather than starting buildup again
05-19-2025 Update 1 change
- Dash distance slow reduced from -25% to -20%
11-07-2024 Update 1 change
- Spirit Power increased from +5 to +6.
08-15-2024 Update 1 change
- Now grants +5 Spirit
08-01-2024 Update 1 change
- Weapon Damage increased from 14% to 16%
Spirit Shredder Bullets
Weapon Tier IIYour bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
Split Shot
Weapon Tier IIMake your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.
Patch Notes
03-06-2026 Update 3 changes
- Cooldown reduced from 32s to 24s
- Now supports custom count and angles per hero
- Enabled for Celeste (3 at 70 degrees)
11-21-2025 Update 1 change
- Cooldown increased from 14s to 32s
07-04-2025 Update 2 changes
- Duration increased from 4.5s to 5s
- Cooldown reduced from 16s to 14s
05-11-2025 Update 1 change
- Shot count increased from 4 to 5
Stalker
Weapon Tier IIDealing weapon damage at close range opens a wound and grants you bonus move speed. Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
Patch Notes
03-06-2026 Update 2 changes
- No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
- No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)
Swift Striker
Weapon Tier IIPatch Notes
03-06-2026 Update 1 change
- Fire Rate increased from 18% to 20%
07-29-2025 Update 1 change
- Fire Rate increased from 18% to 20%
07-04-2025 Update 1 change
- Fire Rate reduced from 20% to 18%
01-27-2025 Update 1 change
- Fire Rate reduced from 22% to 20%
08-29-2024 Update 1 change
- Now grants +10% Ammo
06-27-2024 Update 1 change
- Fire Rate increased from +20% to +22%
06-20-2024 Update 1 change
- Negative bullet resist reduced from -6% to -5%
06-13-2024 Update 1 change
- Armor penalty reduced from -7% to -6%
05-30-2024 Update 1 change
- Bullet Resist penalty reduced from -8% to -7%
Titanic Magazine
Weapon Tier IIPatch Notes
05-19-2025 Update 1 change
- Weapon Damage reduced from 15% to 12%
12-06-2024 Update 1 change
- Melee Resistance increased from 25% to 30%.
09-26-2024 Update 1 change
- Ammo increased from 100% to 120%
09-12-2024 Update 1 change
- Bullet Resist increased from 15% to 18%
08-29-2024 Update 1 change
- Bullet Armor increased from 10% to 15%
08-15-2024 Update 2 changes
- Weapon Damage increased from 16% to 18%
- Bullet Resist increased from 8% to 10%
08-01-2024 Update 1 change
- Now gives +8% Bullet resistance
07-18-2024 Update 1 change
- Ammo increased from 90% to 100%
07-11-2024 Update 1 change
- No longer has 10% reload penalty
07-04-2024 Update 1 change
- Reload penalty reduced from -15% to -10%
06-27-2024 Update 1 change
- Ammo increased from +75% to +90%
06-20-2024 Update 1 change
- Ammo increased from 65% to 75%
Weakening Headshot
Weapon Tier IILanding a Headshot on Heroes reduces their Bullet Resist.
Patch Notes
03-06-2026 Update 1 change
- Bonus health increased from +50 to +60
09-04-2025 Update 2 changes
- Bullet resistance reduction increased from -12% to -13%
- Debuff duration increased from 10s to 12s
07-04-2025 Update 1 change
- No longer has a 3s cooldown
05-19-2025 Update 1 change
- Health bonus increased from +50 to +75
Vitality
Battle Vest
Vitality Tier IIWhile you are above 65% health, gain weapon damage and bonus fire rate.
No patch notes for this item.
Bullet Lifesteal
Vitality Tier IIPatch Notes
05-19-2025 Update 1 change
- Bonus Health increased from +70 to +90
01-27-2025 Update 1 change
- Lifesteal reduced from 26% to 24%
11-21-2024 Update 1 change
- Lifesteal reduced from 28% to 26%
08-15-2024 Update 1 change
- Lifesteal increased from +26% to 28%
07-18-2024 Update 1 change
- Health increased from +50 to +75
07-11-2024 Update 1 change
- Lifesteal increased from 24% to 26%
07-04-2024 Update 1 change
- Increased from 22% to 24%
06-27-2024 Update 1 change
- Increased from 20% to 22%
Debuff Reducer
Vitality Tier IIReduces the duration of all negative effects applied to you.
Patch Notes
01-30-2026 Update 2 changes
- Debuff Resistance increased from 20% to 25%
- No longer grants +50 Health
05-19-2025 Update 1 change
- Bonus Health reduced from +75 to +50
04-17-2025 Update 2 changes
- Health reduced from 125 to 75
- Debuff Reduction reduced from 28 to 24%
11-21-2024 Update 2 changes
- Debuff Resist reduced from 30% to 28%
- Weapon Damage increased from 6% to 8%
11-07-2024 Update 1 change
- Health increased from +75 to +125.
07-18-2024 Update 1 change
- Weapon Damage reduced from 10% to 6%
07-11-2024 Update 1 change
- Now a T2 Vitality item. Grants +30% debuff resist, +75 health and +10% weapon damage. No longer has an active.
07-04-2024 Update 4 changes
- The active now reduces the duration of existing debuffs by 80% of their current values. Grants +2m/s for 3s if a debuff was reduced.
- Passive debuff resistance increased from 30% to 35%
- Now gives +125 Health
- Cooldown reduced from 45s to 25s
Enchanter's Emblem
Vitality Tier IIWhile you are above 65% health, gain bonus Spirit and Cooldown Reduction.
Patch Notes
03-21-2026 Update 1 change
- Spirit Resist increased from 15% to 18%
03-06-2026 Update 1 change
- Spirit Resist increased from 15% to 18%
11-21-2025 Update 1 change
- Cooldown Reduction reduced from +7% to +5%
06-17-2025 Update 1 change
- Spirit Resistance reduced from 18% to 15%
05-19-2025 Update 1 change
- Out of Combat Regen reduced from +3 to +2
Enduring Speed
Vitality Tier IIReduces the effect of enemy Move Speed penalties.
Patch Notes
03-06-2026 Update 1 change
- Fixed slow resistance interaction with dash slows
05-19-2025 Update 5 changes
- Now upgrades from Sprint Boots
- Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed)
- Slow Resistance reduced from 50% to 30%
- No longer grants +75 Bonus Health
- Now grants +2 Out of Combat Regen
10-10-2024 Update 2 changes
- Movespeed bonus reduced from 1.4 to 1.1 (all heroes movement speed increased by 0.3)
- Slow resist reduced from 40% to 35%
07-04-2024 Update 2 changes
- Now requires Sprint Boots
- Now grants +2 Sprint
06-20-2024 Update 2 changes
- Slow resist increased from 35% to 40%
- Now grants +1.5 HP Regen
05-30-2024 Update 1 change
- Move Speed increased from +1.25 to +1.4
05-10-2024 Update 1 change
- Movement Speed increased from 1 to 1.25
Guardian Ward
Vitality Tier IIProvide the target with a Barrier and temporary Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from 10% to 8%
03-06-2026 Update 1 change
- Ability Range reduced from 10% to 8%
09-04-2025 Update 1 change
- Cast range increased from 35m to 40m
07-29-2025 Update 1 change
- Cooldown reduced from 45s to 40s
07-04-2025 Update 1 change
- Buff duration increased from 5s to 6s
05-19-2025 Update 1 change
- Bonus Range increased from +8% to +10%
Healbane
Vitality Tier IIYour Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
Patch Notes
04-17-2025 Update 1 change
- Heal on kill changed from 350 to 275
11-21-2024 Update 2 changes
- Healing Reduction reduced from 45% to 40%
- Duration increased from 6s to 7s
11-07-2024 Update 1 change
- Healing reduction increased from -40% to -45%.
07-18-2024 Update 1 change
- Heal on hero kill reduced from 400 to 350
07-04-2024 Update 1 change
- Debuff duration reduced from 7s to 6s
06-13-2024 Update 1 change
- Bonus HP increased from 50 to 75
Healing Booster
Vitality Tier IIIncreases the effectiveness of your healing.
Patch Notes
01-30-2026 Update 1 change
- Now provides +1 Out of Combat Regen
06-17-2025 Update 1 change
- Regen reduced from 3.5 to 3
05-19-2025 Update 1 change
- Healing Effectiveness reduced from +25% to +20%
08-29-2024 Update 2 changes
- Now has also 15% Heal Reduction Resist (Leech no longer has it)
- No longer has +6% Bullet Resist
08-15-2024 Update 2 changes
- Spirit Resist reduced from +7% to +6%
- Bullet Resist reduced from +7% to +6%
06-20-2024 Update 2 changes
- Spirit Resist reduced from 8% to 7%
- Now provides +7% Bullet Resist
06-13-2024 Update 2 changes
- No longer grants +50 HP
- Now grants +8% Spirit Resist
Reactive Barrier
Vitality Tier IIAutomatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.
Patch Notes
11-21-2025 Update 2 changes
- Cooldown increased from 26s to 40s
- Duration reduced from 12s to 10s
07-04-2025 Update 1 change
- Spirit Resist increased from +5% to +6%
05-19-2025 Update 1 change
- Now grants +5% Spirit Resistance
11-21-2024 Update 1 change
- Bullet Shield health reduced from 400 to 350
11-07-2024 Update 1 change
- Restores 1 stamina on proc.
08-29-2024 Update 1 change
- Duration reduced from 13s to 9s
08-22-2024 Update 1 change
- Cooldown increased from 20s to 30s
08-01-2024 Update 1 change
- Now grants +75 HP
07-04-2024 Update 1 change
- Now procs on displacement abilities (e.g. Hook, Paradoxical Swap, Upper Cut)
06-27-2024 Update 2 changes
- Spirit Shield Health reduced from +500 to +200
- Now grants +400 Bullet Shield Health
06-13-2024 Update 1 change
- Cooldown reduced from 25s to 20s
06-06-2024 Update 1 change
- Cooldown reduced from 35s to 25s
05-23-2024 Update 1 change
- Cooldown reduced from 40s to 35s
05-16-2024 Update 1 change
- Now provides a Spirit Shield instead of a Bullet Shield
05-10-2024 Update 2 changes
- Barrier duration increased from 10s to 13s
- Cooldown reduced from 60s to 40s
Restorative Locket
Vitality Tier IIPatch Notes
03-21-2026 Update 1 change
- Spirit Resist increased from 8% to 10%
03-06-2026 Update 4 changes
- Range increased from 30m to 35m
- Max stamina regen increased from 3 to 4
- Now always restores at least 1 stamina
- Spirit Resist increased from 8% to 10%
01-30-2026 Update 4 changes
- Cooldown reduced from 30s to 20s
- Changed from +6% Spirit Resist to +8%
- Changed to self cast only
- Now restores up to 3 stamina based on the percentage of stacks you have relative to the max
09-04-2025 Update 2 changes
- No longer scales with Spirit Power (0.17)
- Now scales with Boons (0.3)
05-19-2025 Update 2 changes
- Charge up range reduced from 35m to 30m
- Heal spirit scaling reduced from 0.23 to 0.17
04-17-2025 Update 2 changes
- Range to gain charges reduced from 50m to 35m
- Heal per stack reduced from 32 to 30
03-16-2025 Update 1 change
- No longer grants +10% Spirit Resist
12-06-2024 Update 1 change
- Cooldown reduced from 30s to 25s.
11-21-2024 Update 1 change
- Regen per stack reduced from 35 to 32
11-07-2024 Update 2 changes
- No longer grants +5 Spirit Power.
- Now grants +25% Melee Resistance.
10-10-2024 Update 2 changes
- Spirit Resist increased from 8% to 10%
- Now grants +1 Sprint
09-26-2024 Update 1 change
- No longer requires max stacks to restore a stamina point
08-18-2024 Update 4 changes
- Spirit Resist reduced from 10% to 8%
- Cooldown increased from 24s to 28s
- Heal reduced from 40 per stack to 35
- Stamina restore changed from max stamina to 1 charge
08-15-2024 Update 2 changes
- Max Stacks reduced from 20 to 15
- Heal per stack increased from 30 to 40
08-01-2024 Update 1 change
- When consuming at max stacks, replenishes target's stamina fully
07-04-2024 Update 3 changes
- Can now be cast on allies (30m cast range)
- Radius on gaining charges increased from 40m to 50m
- Cooldown increased from 18s to 24s
06-27-2024 Update 1 change
- Max stacks increased from 18 to 20
06-20-2024 Update 2 changes
- Fixed the max stack limit not being followed
- Max stacks increased from 15 to 18
05-30-2024 Update 1 change
- Spirit increased from +4 to +5
05-23-2024 Update 1 change
- Now displays its current number of charges on its active icon
05-16-2024 Update 1 change
- Now gives +4 Spirit
05-10-2024 Update 2 changes
- Max Stacks increased from 12 to 15
- Cooldown increased from 15s to 18s
Return Fire
Vitality Tier IIAutomatically fire a bullet towards any attacker who damages you with their abilities or weapon.
Patch Notes
03-06-2026 Update 2 changes
- Returning damage now always hits the target's body (some amount would naturally miss before, and some would be headshots)
- Bullet Damage Returned reduced from 60% to 50%
09-04-2025 Update 1 change
- Bullet Resistance increased from 6% to 8%
07-29-2025 Update 3 changes
- Bullet Resistance reduced from 10% to 6%
- Bullet Damage Returned reduced from 60% to 50%
- Spirit Damage return from 30% to 25%
05-19-2025 Update 1 change
- Cooldown reduced from 30s to 25s
11-21-2024 Update 1 change
- Now requires Extra Regen
11-07-2024 Update 1 change
- Duration reduced from 7s to 6s.
10-10-2024 Update 2 changes
- Cooldown increased from 25s to 30s
- Active bullet resist reduced from 25% to 20%
09-26-2024 Update 5 changes
- While active grants +25% Bullet Resistance
- Bullet Damage Returned reduced from 70% to 60%
- No longer grants +7% Fire Rate
- Spirit Power increased from +7 to +9
- Fixed Ricochet'd bullets not returning the right amount of damage
08-22-2024 Update 1 change
- Bullet damage returned reduced form 80% to 70%
08-01-2024 Update 2 changes
- Bullet Damage returned increased from 70% to 80%
- Bonus HP increased from +100 to +125
07-04-2024 Update 2 changes
- Health bonus increased from +75 to +100
- Fixed spirit damage returned counting as bullet damage
06-20-2024 Update 1 change
- Cooldown reduced from 30s to 24s
06-01-2024 Update 2 changes
- No longer applies procs
- Bullet damage return increased from 60% to 70%
05-16-2024 Update 3 changes
- Now also reflects 30% of Spirit damage (requires line of sight)
- Bullet damage returned reduced from 75% to 60%
- Fixed not returning fire to McGinnis' sentries
05-10-2024 Update 2 changes
- No longer has Spirit and Fire Rate bonus during the active
- Now passively always gives +7 Spirit and +7% Fire Rate
Spirit Lifesteal
Vitality Tier II
Spirit Shielding
Vitality Tier IIGain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
Patch Notes
11-21-2025 Update 3 changes
- Cooldown increased from 35s to 45s
- Damage threshold increased from 175 to 225
- Duration reduced from 8s to 7s
07-29-2025 Update 3 changes
- Barrier reduced from 400 to 325
- Barrier no longer scales with Spirit Power (1.116)
- Barrier now scales with Boons (+4)
07-04-2025 Update 2 changes
- Move Speed bonus increased from 1 to 1.5
- Cooldown reduced from 40s to 35s
05-19-2025 Update 1 change
- Now grants +1 Move Speed after the shield triggers
Weapon Shielding
Vitality Tier IIGain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
Patch Notes
03-06-2026 Update 2 changes
- Damage threshold increased from 150 to 250
- Cooldown reduced from 45s to 35s
11-21-2025 Update 2 changes
- Cooldown increased from 35s to 45s
- Duration reduced from 8s to 7s
09-04-2025 Update 1 change
- Damage requirement reduced from 200 to 175
07-29-2025 Update 3 changes
- Barrier reduced from 400 to 325
- Barrier no longer scales with Spirit Power (1.116)
- Barrier now scales with Boons (+4)
07-04-2025 Update 2 changes
- Move Speed bonus increased from 1 to 1.5
- Cooldown reduced from 40s to 35s
05-19-2025 Update 1 change
- Now grants +1 Move Speed after the shield triggers
Spirit
Arcane Surge
Spirit Tier IIWhen you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from 15% to 12%
03-06-2026 Update 2 changes
- Spirit Power increased from +15 to +20
- Ability Range reduced from 15% to 12%
05-19-2025 Update 2 changes
- Ability Range reduced from +20% to +15%
- Ability Duration reduced from +20% to +15%
12-06-2024 Update 3 changes
- Ability range reduced from +20% to +18%.
- Ability duration reduced from +20% to +18.
- Spirit Power reduced from +20 to +18.
Bullet Resist Shredder
Spirit Tier IIReduces Bullet Resist on enemies when you deal Spirit Damage.
Patch Notes
01-30-2026 Update 2 changes
- Bullet Resistance increased from 7% to 8%
- Bullet Resist Reduction reduced from -12% to -10%
11-21-2025 Update 1 change
- Bullet Resist Reduction reduced from 13% to 12%
09-04-2025 Update 2 changes
- No longer grants +20% Melee Resistance
- Now grants +7% Bullet Resistance
07-29-2025 Update 1 change
- Bullet Resistance Reduction increased from -12% to -13%
05-19-2025 Update 1 change
- Duration increased from 6s to 8s
07-04-2024 Update 2 changes
- Debuff duration increased from 6s to 8s
- Now gives +5% Bullet Armor
06-20-2024 Update 2 changes
- Bullet Resist Reduction increased from -10% to -12%
- Bullet Resist Reduction duration increased from 5s to 6s
06-13-2024 Update 1 change
- Debuff duration increased from 4s to 5s
Cold Front
Spirit Tier IIRelease an expanding ice blast that deals Spirit Damage and Slows targets it hits.
Patch Notes
01-30-2026 Update 2 changes
- Vertical hitbox increased from 2.5m to 3.5m
- Spread duration increased from 0.5s to 0.6s
09-04-2025 Update 1 change
- Damage reduced from 125 to 100
07-29-2025 Update 1 change
- Spirit Resistance reduced from 10% to 6%
05-19-2025 Update 1 change
- Cooldown reduced from 30s to 24s
03-13-2025 Update 1 change
- No longer does double damage to creeps
10-10-2024 Update 1 change
- Cooldown reduced from 34s to 28s
08-15-2024 Update 2 changes
- Damage reduced from 100 to 75
- Damage Spirit Power scaling increased from 1.25 to 1.5
08-01-2024 Update 2 changes
- Damage reduced from 115 to 100
- Spirit Power damage scaling increased from 0.98 to 1.25
06-13-2024 Update 1 change
- Time to expand reduced from 1.5s to 0.75s
06-06-2024 Update 1 change
- cooldown reduced from 40s to 32s
Compress Cooldown
Spirit Tier IIImbue an ability to reduce its Cooldown.
Duration Extender
Spirit Tier IIImbue an ability to increase its Duration.
Patch Notes
05-19-2025 Update 1 change
- Imbued Ability Duration increased from +20% to +22%
08-29-2024 Update 1 change
- Health regen increased from 1.5 to 1.75
08-01-2024 Update 1 change
- Bonus HP increased from 75 to 100
07-04-2024 Update 1 change
- Now grants +1.5 hp regen
06-27-2024 Update 2 changes
- Health increased from +50 to +75
- Ability Duration reduced from 18% to 16%
Improved Spirit
Spirit Tier IIPatch Notes
11-21-2024 Update 1 change
- Health increased from 100 to 125
10-10-2024 Update 1 change
- Spirit Power increased from +23 to +28
09-26-2024 Update 1 change
- Spirit Power increased from +21 to +23
08-29-2024 Update 2 changes
- Health Regen increased from 2 to 3
- Health increased from +75 to +100
07-18-2024 Update 1 change
- Spirit Power increased from +18 to +21
07-04-2024 Update 1 change
- Now grants +75 Health
06-20-2024 Update 1 change
- Spirit Power increased from +15 to +18
Mystic Slow
Spirit Tier IIWhen the target takes Spirit Damage, they have their Move Speed reduced.
Patch Notes
01-30-2026 Update 1 change
- Dash distance increased from -10% to -12%
12-06-2024 Update 1 change
- Duration increased from 2s to 2.5s.
11-21-2024 Update 2 changes
- Now grants +1 Sprint
- Health increased from 140 to 160
08-15-2024 Update 1 change
- Fire Rate reduction increased from -30% to -40%
07-04-2024 Update 1 change
- Duration reduced from 2.5s to 2s
06-27-2024 Update 1 change
- Fire Rate reduction reduced from -35% to -30%
06-20-2024 Update 1 change
- Duration increased from 2s to 2.5s
06-13-2024 Update 1 change
- Bonus HP increased from +75 to +100
05-16-2024 Update 3 changes
- Now requires Suppressor as a component
- Now provides +75 Health, +3 Regen and +6 spirit
- Fire Rate slow increased from 20% to 35%
Mystic Vulnerability
Spirit Tier IIWhen an enemy takes Spirit Damage, they have their Spirit Resist reduced.
Quicksilver Reload
Spirit Tier IIYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.
Patch Notes
01-30-2026 Update 1 change
- Bonus damage now has spirit scaling (0.16)
09-04-2025 Update 1 change
- Bonus damage reduced from 60 to 55
05-19-2025 Update 1 change
- Chargeup time increased from 16s to 18s
09-26-2024 Update 1 change
- No longer triggers if your ammo is at max value already
09-12-2024 Update 1 change
- Damage increased from 50 to 65
08-15-2024 Update 1 change
- Infused ability bonus damage increased from +30 to +50
07-04-2024 Update 1 change
- Cooldown increased from 5s to 12s
Slowing Hex
Spirit Tier IISlows movement of enemy target. Also Silences their movement-based items and abilities. Increases the target's gravity. Does not affect target's stamina usage.
Patch Notes
03-06-2026 Update 3 changes
- Now sets the gravity of an enemy to a fixed +20% (heavier) regardless of their own base values
- Projectile speed increased from 53m/s to 80m/s
- Cooldown reduced from 30s to 27s
07-29-2025 Update 1 change
- Duration increased from 3s to 3.5s
07-04-2025 Update 2 changes
- Now provides +0.5 Sprint
- Debuff effects stays on for longer so it's easier to see
12-06-2024 Update 1 change
- Cooldown increased from 26s to 28s.
11-21-2024 Update 1 change
- No longer interrupts sliding, to match other similar actives
11-07-2024 Update 5 changes
- Now uses Enduring Spirit as a component.
- Now gains +10% Spirit Lifesteal and +75 Bonus Health.
- Spirit Power reduced from 5 to 4.
- No longer grants +1 Sprint.
- Damage reduced from 70 to 40.
10-10-2024 Update 1 change
- Slow reduced from 30% to 25%
09-12-2024 Update 1 change
- Projectile speed increased by 20%
08-29-2024 Update 2 changes
- Projectile speed increased by 30%
- Cooldown reduced from 27s to 25s
08-15-2024 Update 5 changes
- Debuff no longer cancels active mobility spells, it only prevents them from being casted
- Damage reduced from 100 to 70
- Cast range reduced from 35m to 25m
- Now also reduces stamina distance by 30%
- Projectile speed increased from 1200 to 1350
07-18-2024 Update 1 change
- Sprint reduced from +2 to +1
05-30-2024 Update 1 change
- Cooldown increased from 25 to 27
05-23-2024 Update 1 change
- Range increased from 30 to 35
05-10-2024 Update 1 change
- Cooldown reduced from 30s to 25s
Spirit Sap
Spirit Tier IITarget an enemy to reduce their Spirit Resist and Spirit Power.
Patch Notes
03-06-2026 Update 2 changes
- Spirit Power loss increased from -24 to -30
- Cooldown reduced from 32s to 18s
11-21-2025 Update 1 change
- Cooldown reduced from 35s to 25s (matches Focus Lens)
09-04-2025 Update 1 change
- Spirit Power Reduction increased from -18 to -24
07-29-2025 Update 3 changes
- Spirit Power reduction increased from -15 to -18
- Cast Range increased from 30m to 40m
- Bonus Health increased from 50 to 75
07-04-2025 Update 1 change
- Spirit Power reduction increased from -12 to -15
Suppressor
Spirit Tier IIWhen you deal Spirit Damage to enemies, you also reduce their Fire Rate.
Patch Notes
03-06-2026 Update 1 change
- Debuff duration increased from 4s to 5s
07-29-2025 Update 1 change
- Fire Rate reduction reduced from -35% to -30%
12-06-2024 Update 1 change
- Duration increased from 2s to 2.5s.
08-29-2024 Update 2 changes
- Health regen reduced from 3 to 2.5
- Fire Rate reduction reduced from -30% to -25%
07-04-2024 Update 1 change
- Duration reduced from 2.5s to 2s
06-27-2024 Update 1 change
- Fire Rate reduction reduced from -35% to -30%
06-20-2024 Update 1 change
- Duration reduced from 4s to 2.5s
05-30-2024 Update 1 change
- Fire rate slow increased from 30% to 35%
05-10-2024 Update 1 change
- Now provides +50 Health
Tier III
3,200 soulsWeapon
Alchemical Fire
Weapon Tier IIIThrow a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.
Patch Notes
01-30-2026 Update 3 changes
- Bullet Resist Reduction reduced from -8% to -7%
- Bullet Resist Reduction spirit scaling reduced from 0.07 to 0.055
- Damage reduced by 30%
05-19-2025 Update 1 change
- Spirit power scaling increased from 0.056 to 0.07
01-27-2025 Update 1 change
- Base damage reduced from 50 to 45
01-19-2025 Update 2 changes
- Reduced from -40% Effectiveness vs non-heroes to -50%
- Weapon Damage in radius reduced from +50% to +40%
01-12-2025 Update 1 change
- Effectiveness reduction (40%) vs buildings/midboss now affects the Weapon Damage bonus too (instead of just DPS)
12-21-2024 Update 1 change
- Base DPS reduced from 55 to 50
12-06-2024 Update 2 changes
- Spirit Power reduced from 11 to 7.
- Added alternate desaturated variant for friendly versions of this.
11-21-2024 Update 1 change
- DPS burn lingers on targets for 1s
11-07-2024 Update 1 change
- Now grants +1 Sprint.
10-10-2024 Update 2 changes
- Now behaves like other grenades and does not bounce off walls
- Base DPS increased from 45 to 55
09-12-2024 Update 1 change
- Spirit Power increased from +7 to +11
08-29-2024 Update 1 change
- Cooldown reduced from 28s to 26s
08-15-2024 Update 1 change
- Bullet Shield increased from 175 to 225
07-18-2024 Update 1 change
- Spirit Power increased from +5 to +7
06-27-2024 Update 3 changes
- Max DPS increased from 85 to 95
- Cooldown reduced from 30s to 28s
- Weapon Damage increased from +12% to +14%
06-13-2024 Update 1 change
- Cooldown reduced from 34s to 30s
05-30-2024 Update 3 changes
- Now grants +5 Spirit
- Bullet Shield Health increased from +150 to +175
- Cooldown reduced from 37 to 34
05-16-2024 Update 4 changes
- Moved from T2 to T3
- Now grants +150 Bullet Shield
- Now grants +12% Weapon Damage
- Min/Max DPS increased from 40/80 to 45/85
05-10-2024 Update 1 change
- Min/Max DPS increased from 30/60 to 40/80
Ballistic Enchantment
Weapon Tier IIIImbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.
Berserker
Weapon Tier IIIYour Weapon Damage increases as you take sustained damage.
Patch Notes
07-29-2025 Update 1 change
- Bullet Resistance reduced from 16% to 8%
05-19-2025 Update 1 change
- Bullet Resistance reduced from 18% to 16%
01-27-2025 Update 1 change
- Damage to gain stack increased from 100 to 120
01-12-2025 Update 2 changes
- Weapon Damage per Stack reduced from 6% to 5%
- Bullet Resistance reduced from 9% to 8%
12-06-2024 Update 1 change
- Now builds into Frenzy.
11-21-2024 Update 1 change
- Weapon Damage per stack increased from 5% to 6%
11-07-2024 Update 1 change
- Bullet Resist increased from 7% to 9%.
09-26-2024 Update 1 change
- Damage required per stack reduced from 110 to 100
09-12-2024 Update 1 change
- Bullet Resist reduced from 8% to 7%
08-15-2024 Update 1 change
- Fixed gaining stacks much faster than intended when taking damage from troopers
08-01-2024 Update 1 change
- Damage required to earn a stack increased from 100 to 110
07-18-2024 Update 1 change
- Bullet Resist reduced from 10% to 8%
07-04-2024 Update 1 change
- Weapon Damage per stack reduced from +6% to +5%
05-16-2024 Update 1 change
- Weapon Damage Per Stack increased from 5% to 6%
Blood Tribute
Weapon Tier IIIToggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
Patch Notes
03-21-2026 Update 1 change
- Spirit Resist reduced from 10% to 8%
03-06-2026 Update 3 changes
- No longer has healing reduction
- Self damage increased from 40 to 50
- Spirit Resist reduced from 10% to 8%
11-21-2025 Update 1 change
- Debuff Resistance reduced from +50% to +40%
09-04-2025 Update 2 changes
- Spirit Resistance increased from 8% to 10%
- Active move speed increased from 2 to 2.25
07-29-2025 Update 3 changes
- Healing Reduction reduced from -50% to -40%
- Now grants +4 Out of Combat Regen
- Active Move Speed increased from 1.75 to 2
07-04-2025 Update 3 changes
- Health Drain reduced from 50 to 40
- No longer grants +125 Bonus Health
- Now grants +8% Spirit Resist
05-27-2025 Update 1 change
- Fire Rate increased from 35% to 40%
Burst Fire
Weapon Tier IIIBriefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
Patch Notes
03-21-2026 Update 2 changes
- Duration increased from 3.5s to 4.5s
- Cooldown increased from 7s to 9s
03-06-2026 Update 2 changes
- Duration increased from 3.5s to 4.5s
- Cooldown increased from 7s to 9s
05-19-2025 Update 4 changes
- Now grants +10% Fire Rate
- Active Fire Rate reduced from +45% to +35%
- Cooldown reduced from 8s to 7s
- Duration reduced from 4s to 3.5s
09-12-2024 Update 1 change
- Now provides +70 Health
08-29-2024 Update 1 change
- Active duration increased from 3s to 4s
07-18-2024 Update 1 change
- Now gives +2 m/s Move Speed during the 3s active
07-11-2024 Update 2 changes
- Now innately gives +12% fire rate
- Conditional fire rate now only triggers when you hit a hero, this bonus is reduced from 40% to 30%
07-04-2024 Update 1 change
- Slide distance increased from +35% to +50%
06-27-2024 Update 2 changes
- Cooldown reduced from 9s to 8s
- Slide Distance increased from 25% to 35%
06-20-2024 Update 1 change
- Now increases your slide distance and duration by 25%
06-13-2024 Update 1 change
- Cooldown reduced from 10s to 9s
Cultist Sacrifice
Weapon Tier IIITarget an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from +15% to +12%
03-06-2026 Update 1 change
- Ability Range reduced from +15% to +12%
12-16-2025 Update 1 change
- Cooldown increased from 260s to 270s
11-21-2025 Update 1 change
- Now provides Weapon Damage instead of Fire Rate
05-27-2025 Update 7 changes
- Out of Combat Regen reduced from 4 to 2
- Weapon Damage vs NPC reduced from 35% to 30%
- Bullet Resist vs NPC reduced from 35% to 30%
- Fire Rate reduced from 25% to 10%
- Fire Rate now scales with Boons (1.25%)
- Health Bonus reduced from 250 to 100
- Health Bonus now scales with Boons (11)
05-19-2025 Update 3 changes
- Buff no longer expires on death
- Buff duration reduced from 180s to 170s
- Bonus health reduced from 300 to 275
05-11-2025 Update 1 change
- Health reduced from 350 to 300
Escalating Resilience
Weapon Tier IIIGrants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
Patch Notes
11-21-2025 Update 1 change
- Bonus Health reduced from 125 to 100
05-19-2025 Update 2 changes
- Bonus health increased from +100 to +125
- Stack duration increased from 20s to 24s
09-26-2024 Update 1 change
- Fire Rate reduced from 14% to 12%
08-29-2024 Update 1 change
- Max Bullet Resist increased from 36% to 40%
08-15-2024 Update 1 change
- Max Bullet Resist increased from 30% to 36%
07-18-2024 Update 2 changes
- No longer grants +14% Ammo
- Stack duration increased from 14s to 20s
07-04-2024 Update 1 change
- Now gives +14% Ammo
06-27-2024 Update 1 change
- Stack duration increased from 10s to 14s
06-13-2024 Update 3 changes
- Stacks share a duration now and each new stack refreshes it
- Duration reduced from 15s to 10s
- Max resistance reduced from 36% to 30%
05-23-2024 Update 1 change
- Max Bullet Resist increased from 30% to 36%
05-10-2024 Update 1 change
- Resist per stack increased from 1% to 2%
Express Shot
Weapon Tier IIIYour next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
Patch Notes
03-06-2026 Update 1 change
- Ammo consumed changed from -30% to 2 Ammo
11-21-2025 Update 5 changes
- Weapon Damage now scales with boons (+2)
- Weapon Damage reduced from 185% to 170%
- Secondary Fire Weapon Damage now scales with boons (+1)
- Secondary Fire Weapon Damage reduced from 75% to 45%
- Ammo consumed increased from 30% to 40%
07-29-2025 Update 1 change
- Primary weapon damage increased from 165% to 185%
07-04-2025 Update 2 changes
- Weapon Damage increased from 150% to 165%
- Fixed Kinetic Carbine using the primary values rather than secondary values on the item
05-27-2025 Update 1 change
- Fixed shotguns with express shot instantly applying buildups
05-21-2025 Update 2 changes
- Weapon Damage increased from 125% to 150%
- Now does reduced damage for non-primary gun damage (alt fires, carbine), 150% to 75%
05-19-2025 Update 1 change
- Weapon Damage reduced from +150% to +125%
Headhunter
Weapon Tier IIIYour next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
Patch Notes
09-04-2025 Update 1 change
- Bonus Damage boon scaling increased from 3 to 4
05-27-2025 Update 4 changes
- Now requires the center pellet hit the head hitbox to count
- Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
- Bonus Headshot Damage reduced from 100 to 75
- Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
05-21-2025 Update 4 changes
- Heal reduced from 6% to 4%
- Heal now scales with spirit power (0.014)
- Bonus damage reduced from 120 to 100
- Bonus damage now scales with spirit power (0.3)
05-19-2025 Update 2 changes
- Cooldown increased from 6s to 8s
- Weapon Damage reduced from +8% to +5%
05-11-2025 Update 1 change
- Bonus Headshot damage reduced from 150 to 120
11-21-2024 Update 2 changes
- Heal per Headshot reduced from 8% to 7%
- Head Shot Bonus Damage reduced from +140 to +130
09-26-2024 Update 4 changes
- Now requires Headshot Booster
- No longer grants +50% Bullet Velocity
- Now grants +5% Fire Rate
- Fixed not being affected by cooldown reduction
Heroic Aura
Weapon Tier IIIProvides Bullet Resist to nearby friendly units.
Patch Notes
01-27-2025 Update 1 change
- Lifesteal reduced from 18% to 16%
11-21-2024 Update 2 changes
- Bullet Lifesteal reduced from 20% to 18%
- Cooldown reduced from 25s to 20s
11-07-2024 Update 1 change
- Cooldown reduced from 32s to 25s.
09-12-2024 Update 1 change
- Active movement speed bonus reduced from 3 to 2
08-29-2024 Update 1 change
- Active duration increased from 5s to 6s
08-15-2024 Update 1 change
- Lifesteal increased from 18% to 20%
08-01-2024 Update 1 change
- Bonus Health increased from +125 to +150
07-11-2024 Update 4 changes
- Lifesteal increased from 16% to 18%
- Active duration reduced from 8s to 5s
- Active movement speed increased from 2 to 3
- Active fire rate increased from 20% to 25%
06-27-2024 Update 3 changes
- Now provides +16% Bullet Lifesteal
- No longer grants a 10% Fire Rate Aura
- Active now grants +20% Fire Rate instead of Bullet Lifesteal
05-10-2024 Update 1 change
- Active radius increased from 20m to 30m
Hollow Point
Weapon Tier IIIWhen you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.
Hunter's Aura
Weapon Tier IIIReduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
Patch Notes
03-06-2026 Update 3 changes
- Solo hero multiplier reduced from 3x to 2x
- Bullet Resist Reduction increased from -8% to -10%
- Fire Rate Reduction increased from -11% to -14%
07-29-2025 Update 1 change
- Now grants +1 Sprint
05-19-2025 Update 1 change
- Bullet Resistance Reduction increased from -7% to -8%
01-19-2025 Update 2 changes
- Bullet Resist Reduction reduced from -9% to -8%
- Fire Rate Slow increased from -9% to -10%
11-21-2024 Update 1 change
- Fire Rate slow reduced from 10% to 9%
09-12-2024 Update 1 change
- Bullet Resist reduction reduced from -10% to -9%
08-01-2024 Update 2 changes
- No longer grants +16% Ammo
- Now grants +150 Health
07-04-2024 Update 3 changes
- Bullet Resist reduction reduced from -15% to -10%
- Fire Rate slow reduced from -15% to -10%
- Solo enemy hero case increased from 2x to 3x
Point Blank
Weapon Tier IIIWhen in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
Patch Notes
05-19-2025 Update 1 change
- Melee Resistance increased from +25% to +30%
12-06-2024 Update 1 change
- Now provides +20% Melee Resistance.
08-15-2024 Update 2 changes
- No longer grants +300 Bullet Shield
- Now grants +15% Bullet Armor
08-01-2024 Update 2 changes
- Bullet Shield increased from 250 to 300
- Weapon Damage increased from 40% to 45%
07-18-2024 Update 1 change
- Bullet Shield Health increased from 225 to 250
07-04-2024 Update 1 change
- Now gives +1 Stamina
06-27-2024 Update 1 change
- Bullet Shield health increased from +200 to +225
Sharpshooter
Weapon Tier IIIDeal additional Weapon Damage when beyond a minimum distance from your target.
Patch Notes
09-04-2025 Update 1 change
- Sprint increased from 1 to 1.5
05-19-2025 Update 1 change
- Weapon Fall-off Range increased from +18% to +20%
01-19-2025 Update 2 changes
- Weapon Damage reduced from 30% to 20%
- Movespeed penalty increased from -0.5 to -1
12-06-2024 Update 3 changes
- Now reduces your Fire Rate by 10% and movespeed by 0.5.
- Weapon Damage increased from 20% to 30%.
- Far range Weapon Damage increased from +50% to +70%.
11-07-2024 Update 2 changes
- Long range Weapon Damage reduced from 70% to 50%.
- Now grants +20% Weapon Damage.
09-26-2024 Update 1 change
- Fixed falloff reduction not working properly
09-12-2024 Update 1 change
- Bullet Health increased from +175 to +200
08-29-2024 Update 3 changes
- Now grants +175 Bullet Shield
- No longer provides bonus headshot damage
- Weapon damage increased from 60% to 70%
08-15-2024 Update 1 change
- Min distance reduced from 18m to 15m
07-18-2024 Update 1 change
- Ammo increased from 15% to 20%
06-06-2024 Update 1 change
- Damage falloff bonus reduced from 20% to 15%
Spirit Rend
Weapon Tier IIIPatch Notes
03-06-2026 Update 2 changes
- Cooldown reduced from 2.2s to 2s
- Spirit Lifesteal increased from 8% to 12%
07-29-2025 Update 1 change
- Spirit Resist Reduction increased from -7% to -8%
05-21-2025 Update 1 change
- Fixed being able to get 2 stacks without using the cooldown
05-19-2025 Update 1 change
- Debuff duration reduced from 8s to 7s
05-11-2025 Update 1 change
- Cooldown increased from 2s to 2.5s
Tesla Bullets
Weapon Tier IIIYour bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Patch Notes
11-21-2025 Update 2 changes
- Shock damage reduced from 40 to 33
- Shock damage spirit power growth increased from 0.14 to 0.19
05-19-2025 Update 1 change
- Damage reduced from 45 to 40
10-10-2024 Update 1 change
- Spirit scaling increased from 0.13 to 0.16
07-04-2024 Update 3 changes
- Damage is now affected by falloff
- Proc chance reduced from 30% to 25%
- Jump radius reduced from 9m to 8m
06-13-2024 Update 1 change
- Internal cooldown reduced from 0.4s to 0.35s
Toxic Bullets
Weapon Tier IIIYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
Patch Notes
12-29-2025 Update 2 changes
- Bleed damage reduced from 2.2% to 2%
- Buildup is 10% harder
07-29-2025 Update 2 changes
- Damage reduced from 2.5% Max HP to 2.1%
- Now scales with Spirit Power (0.005%)
07-04-2025 Update 1 change
- Buildup is now 15% harder
05-19-2025 Update 1 change
- Bleed reduced from 2.6% to 2.5%
12-06-2024 Update 1 change
- Bleed damage increased from 2.5% to 2.75%.
11-21-2024 Update 1 change
- Healing Reduction reduced from 65% to 50%
11-07-2024 Update 1 change
- Damage changed from 5% of Current Health to 2.5% of Max Health.
10-10-2024 Update 1 change
- Buildup is now 15% slower
08-29-2024 Update 3 changes
- Heal Reduction increased from -55% to -65%
- Bleed damage reduced from 6% to 5%
- Now grants +100 Health
05-30-2024 Update 1 change
- Now deals half damage against troopers and neutrals
Weighted Shots
Weapon Tier IIIYour bullets build up a Movement Slow on enemies.
Patch Notes
03-21-2026 Update 1 change
- Debuff Resist increased from 18% to 20%
03-06-2026 Update 8 changes
- Now builds from Slowing Bullets. Has Slowing Bullets passive
- No longer grants +16% Spirit Resist
- Now grants -0.5m Move Speed
- No longer grants -30% Bullet Velocity
- Debuff Resist increased from 16% to 18%
- Weapon Damage increased from 35% to 40%
- Stamina Reduction reduced from -20% to -14%
- Debuff Resist increased from 18% to 20%
11-21-2025 Update 1 change
- Weapon Damage increased from +30% to +35%
07-29-2025 Update 2 changes
- Bullet Velocity reduced from -25% to -30%
- Stamina Recovery reduced from -10% to -20%
Vitality
Bullet Resilience
Vitality Tier IIIWhen below 50% health, gain additional Bullet Resist.
Patch Notes
03-06-2026 Update 2 changes
- Low Health threshold increased from 40% to 50%
- Low Health resistance reduced from 22% to 15%
01-30-2026 Update 3 changes
- Low HP threshold increased from 30% to 35% health
- Health Threshold trigger from 35% to 40% HP
- Threshold Bullet Resistance bonus reduced from 30% to 22%
06-17-2025 Update 1 change
- Health threshold for bonus resistance reduced from 35% to 30%
05-19-2025 Update 1 change
- Low HP trigger increased from +30% to +35%
Counterspell
Vitality Tier IIIYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
Patch Notes
03-21-2026 Update 1 change
- Bonus Health reduced from 100 to 75
03-06-2026 Update 1 change
- Bonus Health reduced from 100 to 75
09-04-2025 Update 1 change
- Duration reduced from 1 to 0.9
07-04-2025 Update 3 changes
- Cooldown reduced from 25s to 20s
- Now also grants +100 Health and +8 Spirit Power
- Successful parry now provides +150 Heal
05-27-2025 Update 1 change
- Duration increased from 0.8s to 1s
Dispel Magic
Vitality Tier IIIPatch Notes
03-06-2026 Update 1 change
- Cooldown reduced from 50s to 40s
01-30-2026 Update 6 changes
- No longer builds from Debuff Reducer
- No longer grants +30% Debuff Resistance
- Now grants +14% Spirit Resistance
- No longer grants +100 HP
- Move Speed bonus reduced from 2.25 to 2
- Spirit Resist increased from 14% to 16%
Fortitude
Vitality Tier IIIAfter not taking damage for a period, gain health regen.
Patch Notes
03-06-2026 Update 1 change
- Time to regen reduced from 13s to 10s
07-04-2025 Update 2 changes
- Regen reduced from 3% to 2%
- No longer grants +22% Weapon Damage
06-17-2025 Update 1 change
- Damage taken cooldown increased from 12s to 14s
04-17-2025 Update 2 changes
- Weapon Damage reduced from 27% to 23%
- Out of combat time increased from 10s to 13s
11-07-2024 Update 1 change
- Health increased from 365 to 400.
10-10-2024 Update 1 change
- Health increased from +300 to +325
09-26-2024 Update 1 change
- Bonus Health increased from 275 to 300
09-12-2024 Update 1 change
- Lane troopers do not reset the passive regen timer
08-29-2024 Update 1 change
- Damage taken duration threshold reduced from 12s to 11s
08-15-2024 Update 1 change
- Out of combat regen timer reduced from 13s to 12s
07-18-2024 Update 1 change
- Bonus health increased from +250 to +275
07-11-2024 Update 1 change
- Health increased from 225 to 250
07-04-2024 Update 1 change
- Duration required to start regenerating reduced from 14s to 13s
Fury Trance
Vitality Tier III
Healing Nova
Vitality Tier IIIHeal yourself and nearby allies.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from +6% to +5%
03-06-2026 Update 1 change
- Ability Range reduced from +6% to +5%
09-04-2025 Update 2 changes
- Heal per boon increased from 4.4 to 6
- Now grants +6% Ability Range
05-27-2025 Update 5 changes
- Now a T3 item
- Base heal increased from 260 to 325
- Heal now scales with Boons rather than Spirit Power (7 per Boon)
- Now grants +8 Spirit Power
- Cooldown reduced from 70s to 60s
05-19-2025 Update 2 changes
- Heal reduced from 300 to 260
- Spirit power scaling increased from 0.93 to 1.3
12-06-2024 Update 1 change
- Time to heal increased from 2s to 2.75s.
11-21-2024 Update 1 change
- No longer has +6% Ability Range
11-07-2024 Update 1 change
- Now grants +6% Ability Range.
Lifestrike
Vitality Tier IIIYour Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.
Patch Notes
03-06-2026 Update 2 changes
- Heal on melee hit reduced from 160 to 100 + 1.5/boon
- Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon
01-30-2026 Update 1 change
- Light Melee cooldown penalty reduced from 2x to 1.5x
07-04-2025 Update 1 change
- Now has double cooldown when triggered via light melee.
05-19-2025 Update 1 change
- Heal reduced from 60% to 50%
11-21-2024 Update 1 change
- Lifesteal reduced from 65% to 55%
11-07-2024 Update 1 change
- Bullet resistance increased from 8% to 10%.
10-10-2024 Update 1 change
- Heal increased from 55% of melee damage to 65%
09-26-2024 Update 2 changes
- Cooldown reduced from 5.25s to 5s
- Fixed proccing heal more than once when hitting multiple targets
09-12-2024 Update 1 change
- Melee damage reduced from 40% to 35%
08-29-2024 Update 1 change
- Effectiveness vs non-heroes increased from 35% to 40%
08-15-2024 Update 2 changes
- Heal effectiveness vs non-heroes increased from 25% to 35%
- Heal increased from 45% of melee damage to +55%
08-01-2024 Update 1 change
- Bullet Resist increased from 6% to 8%
07-18-2024 Update 1 change
- Works against creeps for 25% effectiveness
07-11-2024 Update 1 change
- Now grants +6% bullet resist
06-27-2024 Update 1 change
- Slow duration increased from 2s to 2.5s
06-20-2024 Update 2 changes
- Slow duration increased from 1.5s to 2s
- Heal increased from 40% of damage to 45%
05-30-2024 Update 1 change
- Melee damage increased from +35% to +40%
05-23-2024 Update 1 change
- Flat portion of the lifesteal increased from 90 to 110
05-16-2024 Update 1 change
- Cooldown reduced from 8s to 5s
05-10-2024 Update 2 changes
- Slow duration increased from 1s to 1.5s
- Cooldown reduced from 10s to 8s
Majestic Leap
Vitality Tier IIILaunch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster. Cannot be used for 5s if attacked by enemy Hero.
Patch Notes
03-06-2026 Update 1 change
- Barrier increased from 140 to 200
12-16-2025 Update 2 changes
- Cooldown increased from 34s to 45s
- Barrier scaling per boon reduced from 10 to 8
11-21-2025 Update 1 change
- Cooldown increased from 32s to 34s
05-19-2025 Update 2 changes
- Cooldown reduced from 32s to 28s
- Barrier increased from 300 to 350
12-06-2024 Update 1 change
- No longer gets interrupted on slam down if you get shot.
11-21-2024 Update 1 change
- Now grants +6% Spirit Resist
10-27-2024 Update 1 change
- Cooldown reduced from 45s to 40s
10-10-2024 Update 1 change
- Cooldown increased from 23s to 26s
09-12-2024 Update 1 change
- Cooldown reduced from 24s to 22s
08-29-2024 Update 1 change
- Cooldown reduced from 26s to 24s
08-15-2024 Update 2 changes
- Health increased from +100 to +125
- Spirit Power increased from +8 to +10
07-18-2024 Update 1 change
- Health increased from +75 to +100
07-11-2024 Update 1 change
- Added a brief period before you can press the hotkey again to prevent accidental uses of drop down
07-04-2024 Update 1 change
- Shields no longer prevent the item from being disabled
06-20-2024 Update 3 changes
- Cooldown increased from 20s to 26s
- Damage cooldown window increased from 4s to 5s
- Fixed cooldown reduction affecting the damage cooldown
06-13-2024 Update 2 changes
- Cooldown increased from 15s to 20s
- Drop down speed reduced from 51 to 36
06-06-2024 Update 1 change
- Velocity increased from 22.5 to 27
05-23-2024 Update 2 changes
- Duration of no damage taken requirement reduced from 5s to 4s
- Now gives +75 Health
05-16-2024 Update 1 change
- You can now use the active again while in the air to dive down faster
Metal Skin
Vitality Tier IIIBecome immune to bullets.
Patch Notes
03-21-2026 Update 1 change
- Bullet Resist reduced from 15% to 12%
03-06-2026 Update 1 change
- Bullet Resist reduced from 15% to 12%
01-30-2026 Update 1 change
- Cooldown increased from 20s to 24s
09-04-2025 Update 1 change
- Duration increased from 4s to 5s
07-29-2025 Update 1 change
- Cooldown reduced from 24s to 20s
05-19-2025 Update 1 change
- Dash Distance penalty reduced from 25% to 20%
12-06-2024 Update 2 changes
- Duration increased from 3.5s to 4s.
- Stamina movement distance reduced by 25%.
11-21-2024 Update 1 change
- Active now reduces your Move Speed by 1.5
11-07-2024 Update 1 change
- No longer blocks melee damage.
11-01-2024 Update 1 change
- Cooldown increased from 21s to 28s
09-12-2024 Update 1 change
- Cooldown reduced from 22s to 20s
08-29-2024 Update 1 change
- Cooldown reduced from 25s to 22s
08-15-2024 Update 1 change
- Cooldown reduced from 30s to 25s
08-01-2024 Update 1 change
- Duration increased from 3s to 3.5s
06-20-2024 Update 1 change
- Now prevents all weapon damage instead of blocking bullets (this allows procs to go through)
Rescue Beam
Vitality Tier IIIHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from +8% to +6%
03-06-2026 Update 1 change
- Ability Range reduced from +8% to +6%
06-17-2025 Update 1 change
- Cooldown increased from 30s to 60s
05-19-2025 Update 1 change
- Heal reduced from 25% to 20%
12-06-2024 Update 1 change
- Range reduced from 32m to 28m.
11-21-2024 Update 4 changes
- Heal reduced from 26% to 24%
- Now grants +6% Ability Range
- Cooldown increased from 26s to 36s
- Pull speed reduced by 15%
10-10-2024 Update 1 change
- Cast range reduced from 36m to 32m
09-12-2024 Update 3 changes
- Heal reduced from 30% to 26%
- Cast range reduced from 45m to 36m
- No longer requires Healing Rite
08-29-2024 Update 1 change
- Channel duration reduced from 3s to 2.5s
08-15-2024 Update 1 change
- Cooldown reduced from 30s to 25s
08-01-2024 Update 3 changes
- Pull speed is now 25% faster
- Now grants +2 Sprint
- Bonus HP increased from +100 to +125
07-18-2024 Update 2 changes
- Cooldown reduced from 35s to 30s
- Heal amount increased from 25% to 30%
07-04-2024 Update 1 change
- Cooldown reduced from 40s to 35s
06-20-2024 Update 2 changes
- Cast range increased from 40m to 45m
- Cooldown reduced from 45s to 40s
06-13-2024 Update 2 changes
- No longer grants movement speed
- Active has been reworked. Now channels for 3 seconds, healing you and the target for up to 25% of Max HP. If you click the ally again during that time, you will pull them to you. Has 40m cast range and 45s cooldown. Can be self cast.
Spirit Resilience
Vitality Tier IIIWhen below 50% health, gain additional Spirit Resist.
Patch Notes
03-06-2026 Update 2 changes
- Low Health threshold increased from 40% to 50%
- Low Health resistance reduced from 22% to 15%
01-30-2026 Update 3 changes
- Low HP threshold increased from 30% to 35% health
- Health Threshold trigger from 35% to 40% HP
- Threshold Spirit Resistance bonus reduced from 30% to 22%
07-29-2025 Update 1 change
- Spirit Resistance reduced from 30% to 25%
06-17-2025 Update 1 change
- Health threshold for bonus resistance reduced from 35% to 30%
05-19-2025 Update 1 change
- Low HP trigger increased from +30% to +35%
Stamina Mastery
Vitality Tier III
Trophy Collector
Vitality Tier IIIWhenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.
Patch Notes
03-06-2026 Update 1 change
- Souls per minute increased from 22 to 25
09-04-2025 Update 2 changes
- Out of Combat regen increased from 3.5 to 4
- Souls Per Minute increased from 23 to 25
07-29-2025 Update 1 change
- Out of Combat regen increased from 2 to 3.5
07-04-2025 Update 1 change
- Souls per minute increased from 20 to 23
05-19-2025 Update 1 change
- Max Stacks increased from 14 to 16
Veil Walker
Vitality Tier IIIWalking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
Patch Notes
09-04-2025 Update 2 changes
- Heal per boon increased from 3 to 4
- Duration increased from 6s to 7s
07-29-2025 Update 1 change
- Cooldown reduced from 14s to 12s
05-19-2025 Update 1 change
- Invis duration reduced from 7s to 6s
12-21-2024 Update 4 changes
- Now a T4 item
- Shields increased from 250 to 300
- Invisibility and speed duration increased from 5s to 7s
- Initial fade out time reduced from 1s to the previous 0.25s value
12-06-2024 Update 2 changes
- When shot while invisible, you will require 1s to go back invisible rather than 0.25s.
- Cooldown increased from 18s to 22s.
11-07-2024 Update 2 changes
- Ammo increased from 12% to 15%.
- Weapon Damage increased from 10% to 15%.
10-10-2024 Update 1 change
- Speed increased from 3 to 4
09-26-2024 Update 1 change
- No longer grants +20% Fire Rate
09-19-2024 Update 1 change
- Fire Rate reduced from 30% to 20%
08-29-2024 Update 1 change
- Cooldown reduced from 18s to 17s
08-01-2024 Update 3 changes
- Bullet and Spirit Shields increased from 185 to 200
- Cooldown reduced from 20s to 18s
- Weapon Damage increased from 6% to 10%
07-18-2024 Update 6 changes
- Moved to T3 Vitality
- Moved from T2 Weapon to T3 Vitality
- Invisibility and speed duration increased from 4s to 5s
- Cooldown reduced from 25s to 20s
- Bullet Shield Health increased from 150 to 185
- Now gives +185 Spirit Shield Health
07-11-2024 Update 2 changes
- Ammo reduced from 15% to 12%
- Weapon damage reduced from 8% to 6%
06-23-2024 Update 3 changes
- Bullet Shield reduced from +200 to +150
- Shield restore now takes 5s to fully regen
- Cooldown increased from 20s to 25s
Warp Stone
Vitality Tier IIITeleport straight ahead, gaining Bullet Resist.
Patch Notes
11-21-2025 Update 1 change
- Bullet Resist reduced from 35% to 30%
09-26-2024 Update 2 changes
- Casting while on the ground will no longer stop the player in place, will try to move forward along the ground instead
- Fixed cases of Warp Stone getting caught on geometry
08-29-2024 Update 1 change
- Active Bullet Resistance reduced from 40% to 30%
08-15-2024 Update 3 changes
- Active Bullet Resist reduced from +60% to +40%
- No longer grants +2 Sprint
- Now gains +8 Spirit
06-27-2024 Update 1 change
- Distance increased from 12m to 13m
06-13-2024 Update 1 change
- Fixed some cases where it would fail to cast near objects
05-16-2024 Update 1 change
- Removed cast time
05-10-2024 Update 2 changes
- No longer slows your hero for 3s
- Bullet Resist duration increased from 3s to 5s
Spirit
Decay
Spirit Tier IIIInflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.
Patch Notes
03-06-2026 Update 1 change
- Healing Reduction increased from -45% to -50%
11-21-2025 Update 1 change
- Healing Reduction increased from -40% to -45%
09-04-2025 Update 2 changes
- Cooldown reduced from 36 to 32
- Bleed Damage spirit scaling increased from 0.0038 to 0.0055
07-29-2025 Update 1 change
- Damage increased from 2.4% to 2.6%
05-27-2025 Update 1 change
- Damage no longer procs item effects (like Affliction)
05-21-2025 Update 5 changes
- Cast range spirit scaling reduced from 0.13 to 0.1
- Damage reduced from 2.5% to 2.4%
- Damage spirit scaling reduced from 0.00465 to 0.0038
- Cooldown increased from 30s to 36s
- Healing Reduction increased from -35% to -40%
05-19-2025 Update 2 changes
- Damage reduced from 2.75% to 2.5%
- Cooldown increased from 24s to 30s
05-11-2025 Update 3 changes
- Spirit power scaling reduced from 0.007 to 0.005
- Cooldown increased from 22s to 24s
- Cast range spirit scaling reduced from 0.16 to 0.14
04-17-2025 Update 3 changes
- Health Regen reduced from 1.5 to 1
- Spirit Power reduced from +7 to +4
- Cooldown increased from 33s to 36s
12-06-2024 Update 1 change
- Bleed damage increased from 1.4% to 1.5%.
11-21-2024 Update 5 changes
- Cast delay changed from 0.25s to 0.1s, to match other similar actives
- No longer interrupts sliding, to match other similar actives
- Healing Reduction reduced from 70% to 55%
- Healing Reduction reduced from 70% to 55%
- Damage increased from 1% to 1.4%
11-07-2024 Update 5 changes
- Now grants +1.5 HP Regen.
- Now grants +8% Ability Duration.
- Healing reduction increased from -50% to -70%.
- Bleed Damage reduced from 3.1% to 1%.
- Cooldown reduced from 45s to 33s.
09-26-2024 Update 2 changes
- Cooldown increased from 32s to 45s
- Cast range scaling reduced from 0.2 to 0.16
08-15-2024 Update 3 changes
- Healing Reduction reduced from -70% to -50%
- Bleed increased from 2.8% to 3.1%
- Cooldown increased from 25s to 30s
07-04-2024 Update 2 changes
- Bleed damage increased from 2.6% of current HP to 2.8%
- Spirit bonus increased from +5 to +7
06-27-2024 Update 2 changes
- Healing Reduction improved from -65% to -70%
- Bleed increased from 2.4% to 2.6%
06-20-2024 Update 1 change
- Cooldown reduced from 27s to 25s
05-30-2024 Update 1 change
- Cast range now scales with Spirit (0.2 factor)
05-24-2024 Update 1 change
- Cast range reduced from 30m to 15m
05-23-2024 Update 1 change
- Cooldown increased from 22s to 27s
05-16-2024 Update 1 change
- Now does 2.2% Max HP DPS instead of flat DPS
05-10-2024 Update 2 changes
- Cooldown reduced from 25s to 22s
- Cast range increased from 20m to 30m
Disarming Hex
Spirit Tier IIIDisarms enemy target and reduces their Bullet Resist.
Greater Expansion
Spirit Tier IIIIncreases the range and effect radius of your abilities and items.
Knockdown
Spirit Tier IIIApply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from +6% to +5%
03-06-2026 Update 2 changes
- Gravity increased from +50% to +100% when the stun hits the target (causes airborne targets to fall faster)
- Ability Range reduced from +6% to +5%
07-04-2025 Update 2 changes
- Now provides +6% Ability Range
- Cooldown reduced from 40s to 35s
04-17-2025 Update 1 change
- Now removes all momentum and brings heroes straight down
12-21-2024 Update 1 change
- Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)
12-06-2024 Update 2 changes
- Stun duration reduced from 0.9 to 0.75.
- Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m).
11-21-2024 Update 2 changes
- Cast delay changed from 0.25s to 0.1s, to match other similar actives
- No longer interrupts sliding, to match other similar actives
10-10-2024 Update 1 change
- Cooldown reduced from 48s to 40s
09-26-2024 Update 1 change
- Now causes enemies to fall down faster
08-29-2024 Update 3 changes
- Delay reduced from 3s to 2s
- Stun reduced from 1.25s to 0.9s
- Cast range increased from 35m to 45m
07-18-2024 Update 1 change
- Cast range reduced from 50m to 35m
07-04-2024 Update 1 change
- Cooldown increased from 30s to 45s
06-20-2024 Update 1 change
- Cooldown reduced from 40s to 30s
06-06-2024 Update 2 changes
- No longer provides +2 Sprint
- Now provides +1 Stamina
05-30-2024 Update 1 change
- Cooldown reduced from 50s to 40s
05-23-2024 Update 3 changes
- Spirit bonus reduced from 6 to 5
- Now grants +2 Sprint
- Stun duration starts after hitting the ground
05-16-2024 Update 1 change
- Cast range increased from 40m to 50m
05-10-2024 Update 2 changes
- Cooldown reduced from 55s to 50s
- Now provides +200 Spirit Shield
Radiant Regeneration
Spirit Tier IIIHeal and gain bonus Movement Speed for a short duration when you cast an ability.
Patch Notes
03-06-2026 Update 3 changes
- Health bonus increased from +65 to +90
- Duration increased from 5s to 6s
- Healing on Ability Cast boon scaling increased from 1.5 to 2.0
01-30-2026 Update 1 change
- Now provides +65 Health
06-17-2025 Update 3 changes
- Regen reduced from 5 HP to 4
- Healing on ability cast reduced from 100 to 70
- Healing on ability cast now scales with Boons (1.5)
05-19-2025 Update 1 change
- New T3 Spirit Item, upgrades from Mystic Regeneration. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s.
Rapid Recharge
Spirit Tier IIIPatch Notes
01-30-2026 Update 3 changes
- Bonus Spirit Power for Charged Abilities reduced from +16 to +10
- Time between charges reduced from +50% to +30%
- Now reduces cooldown on charged abilities by 14%
07-04-2025 Update 1 change
- Spirit Power for charged abilities increased from +16 to +20
05-19-2025 Update 1 change
- Charged Spirit Power increased from +10 to +16
12-31-2024 Update 2 changes
- Charge Time reduced from -60% to -45%
- Weapon Power increased from 12% to 18%
12-06-2024 Update 1 change
- Cooldown for charged abilities reduced from 30% to 25%.
11-21-2024 Update 1 change
- Time between charges reduced from 65% to 60%
09-26-2024 Update 2 changes
- Faster Time Between Charges increased from +55% to +65%
- Cooldown Reduction For Charged Abilities increased from +25% to 30%
09-12-2024 Update 1 change
- Now gains +12% Weapon Damage (T1 Extra Charge gives +6%)
08-29-2024 Update 3 changes
- Charge count reduced from +3 to +2
- Faster Time Between Charges increased from +40% to +55%
- Cooldown for charged abilities increased from +20% to +25%
07-18-2024 Update 1 change
- Bonus Ability Charges increased from +2 to +3
Silence Wave
Spirit Tier IIILaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.
Patch Notes
03-06-2026 Update 2 changes
- Damage spirit scaling increased from 0.6 to 1.0
- Cooldown reduced from 35s to 30s
01-30-2026 Update 1 change
- Spirit damage scaling increased from 0.3 to 0.6
11-21-2025 Update 3 changes
- No longer upgrades from Spirit Sap
- No longer reduces Spirit Resistance or Spirit Power
- Now deals 100 Impact Damage (0.3 spirit power growth)
09-04-2025 Update 3 changes
- Spirit Power Reduction increased from -18 to -24
- Silence duration reduced from 3.75 to 3.25
- Width increased by 10%
05-19-2025 Update 2 changes
- Cooldown increased from 28s to 30s
- Silence duration reduced from 4s to 3.75s
05-11-2025 Update 1 change
- Cooldown increased from 24s to 28s
Spirit Snatch
Spirit Tier IIIWhen you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. Effects are reduced to 70% for Light Melee hits.
Patch Notes
12-16-2025 Update 1 change
- Spirit Resist steal reduced from 15% to 12%
11-21-2025 Update 1 change
- Instead of increasing CD to 2x on light melee hit, the effects of Spirit Snatch are reduced to 70% effectiveness (Damage, Spirit Power, Spirit Resist)
07-04-2025 Update 1 change
- Now has double cooldown when triggered via light melee.
Superior Cooldown
Spirit Tier IIIReduces the Cooldown of your abilities.
Patch Notes
11-21-2025 Update 1 change
- Cooldown Reduction reduced from +25% to +20%
07-04-2025 Update 1 change
- Ability Cooldown Reduction increased from 24% to 25%
06-17-2025 Update 1 change
- Cooldown Reduction reduced from 25% to 24%
05-27-2025 Update 1 change
- Cooldown Reduction reduced from 26% to 25%
05-21-2025 Update 1 change
- Cooldown Reduction reduced from 27% to 26%
11-07-2024 Update 1 change
- Now grants +15% Ammo.
10-10-2024 Update 1 change
- Now grants +100 Spirit Shield
08-15-2024 Update 1 change
- Non-Imbued ability cd reduction increased from 22% to 24%
07-18-2024 Update 2 changes
- Imbued Cooldown Reduction increased from +30% to +32%
- Non-Imbued Cooldown Reduction increased from +20% to +22%
05-23-2024 Update 1 change
- HP regen reduced from 6 to 4
Superior Duration
Spirit Tier IIIIncreases the duration of your abilities and items.
Patch Notes
08-29-2024 Update 1 change
- Non-Imbued duration increased from +24% to +26%
08-15-2024 Update 1 change
- Now provides +15% Weapon Damage
08-01-2024 Update 1 change
- Bonus HP increased from 125 to 175
07-04-2024 Update 2 changes
- Imbued duration increased from +30% to +32%
- Non-imbued duration increased from +22% to +24%
06-27-2024 Update 2 changes
- Health increased from +100 to +125
- Now grants +4 Health Regen
Surge of Power
Spirit Tier IIIImbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.
Patch Notes
07-29-2025 Update 4 changes
- Cooldown increased from 8s to 14s
- Duration increased from 6s to 8s
- Fire Rate increased from 20% to 22%
- Spirit Power increased from 25 to 28
05-19-2025 Update 1 change
- Spirit Power increased from 22 to 25
12-06-2024 Update 1 change
- Fire Rate increased from 10% to 15%.
09-12-2024 Update 1 change
- Imbued ability now grants +10% Fire Rate when used (same 6s duration as the movespeed buff)
08-29-2024 Update 1 change
- Imbued Ability Spirit Power increased from +28 to +34
08-15-2024 Update 3 changes
- Movespeed duration increased from 5s to 6s
- Imbued Spirit increased from +26 to +28
- Now grants +75 Health
08-01-2024 Update 1 change
- Imbued Spirit Power increased from +24 to +26
07-18-2024 Update 1 change
- Cooldown reduced from 12s to 10s
07-11-2024 Update 1 change
- Active movement speed increased from 2 to 3
06-27-2024 Update 1 change
- Imbued Ability Spirit Power increased from +20 to +24
Tankbuster
Spirit Tier IIICharges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
Patch Notes
03-06-2026 Update 1 change
- Current Health Bonus Damage increased from 7.5% to 8%
12-16-2025 Update 2 changes
- Changed from doing % of Max Health to a % of Current Health
- Damage dealt increased from 5% to 7.5%
07-29-2025 Update 2 changes
- Now ignores enemy Spirit Resistance
- Damage reduced from 6% to 5%
05-27-2025 Update 1 change
- Fixed various bugs when multiple abilities hit on the same frame
05-19-2025 Update 2 changes
- Damage reduced from 7% to 6%
- Chargeup time increased from 8s to 12s
05-11-2025 Update 1 change
- Fixed working on mid boss and objectives
Torment Pulse
Spirit Tier IIIPeriodically deals Spirit Damage to the closest two enemies nearby.
Patch Notes
03-06-2026 Update 3 changes
- Damage spirit scaling reduced from 0.28 to 0.25
- No longer hits sleeping enemies to avoid waking them up
- Pulse Damage reduced from 27+0.25 to 25+0.23
09-04-2025 Update 1 change
- Cooldown reduced from 1.5 to 1.4
05-19-2025 Update 1 change
- Bonus Health increased from 110 to 125
11-21-2024 Update 1 change
- Now grants +15% Melee Resistance
10-10-2024 Update 1 change
- Pulse interval is now fixed and does not get reduced with cooldown reduction
09-26-2024 Update 2 changes
- Health Bonus increased from 140 to 160
- Spirit Power damage scaling increased from 0.25 to 0.33
09-12-2024 Update 1 change
- Health increased from +125 to +140
08-29-2024 Update 1 change
- Spirit damage scaling increased from 0.2 to 0.24
07-18-2024 Update 2 changes
- Target count increased from 1 to 2
- Fixed sometimes waking up neutrals
06-06-2024 Update 3 changes
- Interval improved from 2s to 1.5s
- Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
- HP bonus reduced from +150 to +125
Tier IV
6,400 soulsWeapon
Armor Piercing Rounds
Weapon Tier IVYour Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
Capacitor
Weapon Tier IVLaunch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Patch Notes
01-30-2026 Update 2 changes
- Debuff duration reduced from 4s to 3s
- Cooldown reduced from 50s to 40s
11-21-2025 Update 6 changes
- Shock damage reduced from 50 to 43
- Shock damage spirit power growth increased from 0.14 to 0.19
- No longer dispels buffs (moved to Curse)
- Cooldown reduced from 60s to 50s
- Slow duration reduced from 5s to 4s (75%->0%)
- Slow debuff now prevents stamina usage and silences movement abilities
09-04-2025 Update 2 changes
- Now grants +8% Fire Rate
- Projectile speed increased by 20%
07-29-2025 Update 1 change
- Damage increased from 45 to 50
05-19-2025 Update 2 changes
- Active damage reduced from 200 to 100
- Damage reduced from 45 to 40
05-11-2025 Update 1 change
- Cooldown increased from 30s to 40s
Crippling Headshot
Weapon Tier IVLanding a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.
Patch Notes
12-16-2025 Update 1 change
- Bullet and Spirit Resist reduction from -18% to -16%
11-21-2025 Update 1 change
- Healing Reduction increased from -30% to -35%
09-04-2025 Update 1 change
- Debuff duration increased from 8s to 12s
05-27-2025 Update 2 changes
- No longer has a 3s cooldown
- Debuff duration reduced from 10s to 8s
12-06-2024 Update 1 change
- The headshot debuff will now stack from different sources, diminishingly (24%, 12%, 6%, etc).
09-12-2024 Update 1 change
- Debuff duration reduced from 5s to 4s
07-04-2024 Update 1 change
- Bullet and Spirit Resist reductions reduced from -30% to -24%
06-27-2024 Update 2 changes
- Weapon Damage reduced from 25% to 20%
- Debuff duration reduced from 8s to 5s
06-20-2024 Update 1 change
- Bullet and Spirit Lifesteal reduced from 15% to 10%
06-13-2024 Update 1 change
- Bullet and Spirit resistance reduction reduced from 35% to 30%
05-10-2024 Update 1 change
- Headshot Resistance Reduction increased from 30% to 35%
Crushing Fists
Weapon Tier IVYour melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.
Patch Notes
03-06-2026 Update 1 change
- Heavy Melee Bonus damage now works with heavy melee abilities
07-29-2025 Update 2 changes
- Bullet Resistance reduced from 20% to 12%
- Heavy Melee Distance reduced from +70% to +60%
05-27-2025 Update 1 change
- Fixed always giving 25% more damage against objectives
05-19-2025 Update 2 changes
- Bonus Heavy Damage reduced from 30% to 25%
- Melee damage reduced from 25% to 20%
Frenzy
Weapon Tier IVPatch Notes
03-06-2026 Update 4 changes
- Base Fire Rate increased from 8% to 10%
- Base Spirit Resist increased from 10% to 15%
- Conditional Fire Rate reduced from 28% to 25%
- Conditional Spirit Resist reduced from 30% to 20%
05-21-2025 Update 1 change
- Active Spirit Resistance reduced from 40% to 30%
05-19-2025 Update 1 change
- Bullet Resistance bonuses changed to Spirit Resistance
01-12-2025 Update 4 changes
- Weapon Damage per Stack reduced from 8% to 7%
- Bullet Resistance reduced from 10% to 8%
- Fire Rate reduced from 40% to 35%
- Low Health Bullet Resistance reduced from 55% to 50%
12-06-2024 Update 1 change
- Now builds from Berserker. Grants Berserker passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory).
11-07-2024 Update 1 change
- Low HP bullet resist increased from 45% to 55%.
10-10-2024 Update 1 change
- Low HP threshold increased from 40% to 50%
09-26-2024 Update 1 change
- Low HP Spirit Resist changed to Bullet Resist
09-12-2024 Update 1 change
- Linger duration increased from 4s to 6s
08-29-2024 Update 1 change
- Ammo increased from +9 to +12
07-18-2024 Update 1 change
- Low Health Spirit Resist increased from 40% to 45%
07-11-2024 Update 1 change
- Active spirit resist increased from 30% to 40%
06-27-2024 Update 2 changes
- Whenever you go back above 40%, the buff lingers for 4s
- Ammo increased from +7 to +9
06-20-2024 Update 2 changes
- Low HP Spirit Resist increased from +25% to +30%
- Fixed tooltip on Spirit Resist missing the %
05-23-2024 Update 1 change
- When below 40% HP you now gain 25% Spirit Resist
05-16-2024 Update 1 change
- Bonus health increased from +150 to +200
Glass Cannon
Weapon Tier IVEach hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
Patch Notes
01-30-2026 Update 1 change
- Max Health penalty increased from -13% to -15%
11-21-2025 Update 1 change
- Max Health reduced from -10% to -13%
05-19-2025 Update 1 change
- Fire Rate per stack increased from +7% to +8%
11-21-2024 Update 1 change
- Now requires Slowing Bullets and grants the slow passive
11-07-2024 Update 1 change
- Health loss reduced from -15% to -12%.
09-12-2024 Update 1 change
- Max stacks increased from 5 to 7
08-15-2024 Update 5 changes
- Now gives +1 Movement Speed
- No longer gives +2 ammo on kill
- Weapon Damage reduced from +75% to +70%
- Now gives +10% Weapon Damage per kill (up to +50%)
- When you die you lose a stack
08-01-2024 Update 1 change
- Weapon Damage increased from 70% to 75%
07-11-2024 Update 1 change
- Weapon damage increased from 65% to 70%
05-30-2024 Update 1 change
- Weapon Damage reduced from +70% to +65%
05-23-2024 Update 1 change
- Fire Rate reduced from 15% to 10%
Lucky Shot
Weapon Tier IVYour bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit. Bonus damage cannot Crit.
Patch Notes
01-30-2026 Update 2 changes
- Ammo reduced from +40% to +30%
- Crit reduced from 110% to 100%
11-21-2025 Update 1 change
- Damage reduced from 125% to 110%
05-19-2025 Update 1 change
- Chance increased from 20% to 25%
12-06-2024 Update 1 change
- Proc Chance reduced from 35% to 34%.
11-21-2024 Update 2 changes
- Damage multiplier increased from 90% to 110%
- Now grants +150 Bullet Shield
11-07-2024 Update 1 change
- Fixed it causing proc effects to roll twice whenever it procced.
09-12-2024 Update 1 change
- Bonus Damage increased from 80% to 90%
08-29-2024 Update 1 change
- Proc chance increased from 30% to 35%
07-04-2024 Update 2 changes
- Slow duration reduced from 2s to 1.5s
- No longer provides +20% Weapon Damage
Ricochet
Weapon Tier IVYour bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
Patch Notes
09-04-2025 Update 1 change
- No longer targets zipline targets
07-04-2025 Update 2 changes
- Fire Rate reduced from 25% to 20%
- No longer bounces off objectives
10-10-2024 Update 1 change
- Range reduced from 14m to 11m
09-26-2024 Update 1 change
- Fire Rate reduced from 12% to 10%
08-29-2024 Update 2 changes
- Bounce damage increased from 50% to 60%
- Fixed not applying spirit bonus damage from Vindicta and Wraith abilities
08-15-2024 Update 2 changes
- Fire Rate increased from +8% to +12%
- Health increased from +125 to +150
08-01-2024 Update 2 changes
- Bonus Health increased from 100 to 125
- Now gives +8% Fire Rate
07-18-2024 Update 1 change
- Now gives +100 Health
07-04-2024 Update 1 change
- Ricochet damage increased from 45% to 50%
06-20-2024 Update 2 changes
- Ricochet Damage increased from 40% to 45%
- Ammo increased from 30% to 35%
Shadow Weave
Weapon Tier IVBecome Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
Patch Notes
11-21-2025 Update 2 changes
- Reveal distance reduced from 20m to 18m
- Full invisibility distance reduced from 50m to 30m
09-04-2025 Update 1 change
- Invis Sprint speed increased from +2 to +5
07-29-2025 Update 3 changes
- Duration reduced from 25s to 18s
- Cooldown reduced from 40s to 32s
- Now grants +25% Melee Damage on Ambush reveal
07-04-2025 Update 1 change
- Ambush Fire Rate increased from +30% to +35%
05-19-2025 Update 1 change
- Cooldown reduced from 48s to 40s
12-06-2024 Update 1 change
- Spot radius increased from 22m to 26m.
11-07-2024 Update 1 change
- Detection range increased from 18m to 22m.
10-07-2024 Update 1 change
- Ambush Fire Rate reduced from +40% to +30%
09-26-2024 Update 2 changes
- Now a T4 Weapon Item
- Moved to T4 Weapon
08-29-2024 Update 2 changes
- Spirit Shield health increased from +200 to +300
- Spot radius reduced from 20m to 18m
07-18-2024 Update 1 change
- Invis sprint speed reduced from +5 to +2
07-04-2024 Update 3 changes
- Ambush Fire Rate reduced from +60% to +40%
- Cooldown increased from 35s to 45s
- No longer instantly grants sprint
06-20-2024 Update 5 changes
- Now grants +30% Ammo
- Ambush Fire Rate increased from +50% to +60%
- Ambush Spirit Power increased from +40 to +55
- Invisibility no longer plays footstep sounds (general change)
- Casting the item immediately puts you into Sprint mode
05-30-2024 Update 1 change
- Invis Sprint increased from +3 to +5
05-10-2024 Update 1 change
- Now provides +15 Health Regen
Silencer
Weapon Tier IVYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
Patch Notes
11-21-2025 Update 1 change
- Spirit Resist increased from 14% to 15%
12-06-2024 Update 1 change
- Buildup difficulty increased by 18%.
11-21-2024 Update 1 change
- Reworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than Toxic Bullets)
11-07-2024 Update 1 change
- Now grants +12% Spirit Resist.
10-10-2024 Update 1 change
- Spirit Power increased from 12 to 18
09-26-2024 Update 1 change
- Now grants +12 Spirit
09-12-2024 Update 1 change
- Damage increased from 15% to 20%
08-15-2024 Update 1 change
- Reduced active duration from 6s to 4s
08-01-2024 Update 1 change
- Cooldown increased from 25s to 34s
07-18-2024 Update 1 change
- No longer provides +20% Ammo
07-11-2024 Update 4 changes
- Now requires Slowing Bullets (total cost from 6500 to 7700)
- Innately gives 25% slow for 1.3s
- Active no longer applies 30% slow for 2s
- Weapon damage reduced from 25% to 15%
07-04-2024 Update 1 change
- Debuff duration reduced from 3s to 2s
05-30-2024 Update 1 change
- Ammo increased from +15% to +20%
05-23-2024 Update 1 change
- Now provides 15% Ammo
Spellslinger
Weapon Tier IVWhile in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.
Patch Notes
11-21-2025 Update 2 changes
- Cooldown Reduction reduced from +12% to +6%
- Fire Rate per stack increased from 10% to 12%
09-04-2025 Update 1 change
- Buff duration increased from 14 to 18
07-29-2025 Update 1 change
- Buff duration increased from 10s to 14s
07-04-2025 Update 1 change
- Now only activates while in combat
Spiritual Overflow
Weapon Tier IVGain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.
Patch Notes
03-06-2026 Update 2 changes
- Spirit Power increased from 30 to 40
- Now grants +20% Duration instead of +12% CD Reduction
11-21-2025 Update 2 changes
- Cooldown Reduction reduced from +20% to +12%
- Fire Rate increased from +30% to +35%
05-19-2025 Update 2 changes
- Fire Rate reduced from +40% to +30%
- Active now also grants +20% Ability Duration
12-06-2024 Update 1 change
- Cooldown Reduction reduced from 15% to 12%.
10-10-2024 Update 3 changes
- No longer grants +20% Fire Rate
- Upon full build-up, grants +35% Fire Rate
- Activated Spirit Power increased from +45 to +50
09-26-2024 Update 1 change
- Now grants +250 Bullet Shield
08-01-2024 Update 1 change
- Now grants +10% Spirit Lifesteal
06-27-2024 Update 2 changes
- Bonus spirit increased from +40 to +45
- Fire Rate increased from +15% to +20%
06-20-2024 Update 2 changes
- Cooldown reduction increased from 10% to 15%
- Bonus Spirit Power increased from +35 to +40
06-06-2024 Update 1 change
- Spirit duration increased from 14s to 18s
05-30-2024 Update 1 change
- Spirit bonus increased from 30 to 35
Vitality
Cheat Death
Vitality Tier IVPatch Notes
03-06-2026 Update 1 change
- No longer reduces movement speed by -2m during the death immunity phase
11-21-2025 Update 1 change
- Removes all non-stun debuffs on proc
09-04-2025 Update 1 change
- Cooldown reduced from 100s to 90s
07-29-2025 Update 1 change
- Effect no longer gets pierced by kill events like Killing Blow or Guided Owl
07-04-2025 Update 2 changes
- Now grants Bullet Resistance instead of Spirit Resistance
- Cooldown reduced from 120s to 100s
05-19-2025 Update 2 changes
- Duration increased from 4s to 4.5s
- Cooldown reduced from 130s to 120s
Colossus
Vitality Tier IVGrow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.
Patch Notes
03-06-2026 Update 1 change
- Active now grants you an additional +30% Melee Damage
12-16-2025 Update 2 changes
- Bonus Health reduced from +600 to +300
- Now grants +15% Base Health
09-26-2024 Update 1 change
- Slow radius increased from 12m to 14m
09-12-2024 Update 2 changes
- Radius increased from 10m to 12m
- Cooldown reduced from 45s to 35s
08-29-2024 Update 1 change
- Slow increased from 25% to 35%
08-15-2024 Update 2 changes
- Slow increased from 20% to 25%
- Slow now affects stamina distances
08-01-2024 Update 1 change
- Bonus HP increased from 500 to 600
07-04-2024 Update 2 changes
- Cooldown reduced from 65s to 45s
- Model size increase from 10% to 20%
Divine Barrier
Vitality Tier IVRemove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from +15% to +10%
03-06-2026 Update 1 change
- Ability Range reduced from +15% to +10%
09-04-2025 Update 1 change
- Cast range increased from 35m to 40m
07-29-2025 Update 1 change
- Cooldown reduced from 45s to 40s
07-04-2025 Update 1 change
- Buff duration increased from 5s to 6s
05-11-2025 Update 1 change
- Cooldown increased from 36s to 45s
04-17-2025 Update 1 change
- Cooldown increased from 30s to 40s
03-16-2025 Update 1 change
- Shields reduced from 260 to 230
11-21-2024 Update 2 changes
- Now has +8% Ability Range again instead of +6 Spirit Power
- No longer grants +1 Sprint
11-07-2024 Update 2 changes
- No longer grants +8% Ability Range.
- Now grants +6 Spirit Power.
09-26-2024 Update 1 change
- Bonus Health reduced from 75 to 50
09-12-2024 Update 2 changes
- Bullet Shield shield reduced from 300 to 260
- Spirit Shield shield reduced from 300 to 260
08-29-2024 Update 5 changes
- No longer grants +7% Bullet Resist
- No longer grants +1.5 Health Regen
- Now grants +1 Sprint
- Now grants +75 Health
- Now grants +8% Ability Range
08-15-2024 Update 2 changes
- Duration increased from 4s to 5s
- Cooldown reduced from 30s to 28s
08-01-2024 Update 2 changes
- Cast range increased from 30m to 35m
- Now grants +1.5 HP Regen
07-18-2024 Update 1 change
- Cast range increased from 25m to 30m
06-13-2024 Update 4 changes
- No longer grants +2 Sprint
- Bullet Resist reduced from 10% to 7%
- Cooldown increased from 20 to 30
- Active Move Speed reduced from 3 to 2
05-10-2024 Update 1 change
- No longer restores any Stamina on the target (previously fully restored it)
Diviner's Kevlar
Vitality Tier IVUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.
Patch Notes
03-06-2026 Update 1 change
- Cooldown reduced from 64s to 40s
12-06-2024 Update 2 changes
- Cooldown Reduction reduced from 12% to 10%.
- Ability Duration increased from 7% to 10%.
11-21-2024 Update 2 changes
- No longer grants +20% Spirit Lifesteal
- Now grants +7% Ability Duration
08-15-2024 Update 1 change
- Cooldown increased from 30s to 60s
08-01-2024 Update 1 change
- Buff duration increased from 12s to 15s
07-18-2024 Update 1 change
- Cooldown reduction increased from +8% to +12%
07-04-2024 Update 4 changes
- Now provides +8% Cooldown Reduction
- Fixed the duration missing in the tooltip
- Buff duration increased from 10s to 12s
- Now grants +700 Spirit Shield and +700 Bullet Shield
05-16-2024 Update 1 change
- Now triggers off of casting ultimates. Grants 700 bullet shield and 40 spirit for 10 seconds.
05-10-2024 Update 1 change
- Channeling Spirit bonus increased from +40 to +50
Healing Tempo
Vitality Tier IVApplying heal to yourself or an ally grants the target bonus fire rate and bonus move speed. Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
Infuser
Vitality Tier IVGain Spirit Lifesteal and Spirit Power.
Patch Notes
05-19-2025 Update 1 change
- Spirit Power reduced from +35 to +30
04-04-2025 Update 2 changes
- Spirit Lifesteal reduced from 20% to 15%
- Bonus Spirit reduced from 16 to 13
12-06-2024 Update 3 changes
- Duration increased from 6s to 8s.
- No longer grants +50 Health.
- Now grants +70 Spirit Shield.
11-21-2024 Update 1 change
- Cooldown reduced from 37s to 32s
08-15-2024 Update 2 changes
- No longer gives +7% Spirit Resist
- Now gives +50 Health
07-18-2024 Update 1 change
- Spirit Resistance reduced from 8% to 7%
07-04-2024 Update 1 change
- Spirit Power reduced from +18 to +16
06-27-2024 Update 1 change
- Active Spirit Power increased from +12 to +18
Inhibitor
Vitality Tier IVYour bullets build up to reduce the target's outgoing damage and apply healing reduction.
Patch Notes
03-06-2026 Update 2 changes
- Damage Penalty reduced from -35% to -30%
- Weapon Damage bonus increased from +22% to +25%
01-30-2026 Update 2 changes
- Weapon Damage increased from 15% to 22%
- Bonus Health increased from 125 to 150
11-21-2025 Update 1 change
- Healing Reduction increased from -35% to -40%
09-04-2025 Update 2 changes
- Healing Reduction increased from -30% to -35%
- Debuff duration increased from 4s to 5s
07-04-2025 Update 2 changes
- Now uses the buildup proc mechanic
- Debuff duration increased from 3s to 4s
05-11-2025 Update 1 change
- Duration increased from 2.5s to 3s
11-07-2024 Update 1 change
- Slow reduced from 25% to 20%.
09-12-2024 Update 1 change
- Fixed damage reduction on bullets not being reduced by a percentage properly
08-15-2024 Update 1 change
- Weapon Damage increased from 20% to 25%
08-01-2024 Update 1 change
- Debuff duration increased from 2s to 2.5s
07-04-2024 Update 2 changes
- No longer grants +10% Fire Rate
- Slow reduced from 35% to 25%
06-20-2024 Update 4 changes
- Moved from Weapon tree to Vitality
- No longer requires the component Slowing Bullets
- Now has +175 Health
- Weapon Damage reduced from 30% to 20%
Juggernaut
Vitality Tier IVNo patch notes for this item.
Leech
Vitality Tier IVReduces the effect of enemy applied healing reduction.
Patch Notes
12-06-2024 Update 2 changes
- No longer provides +12% Cooldown Reduction.
- Now upgrades from Healbane. Provides +60% Anti Healing for 8s on Spirit Damage dealt.
11-21-2024 Update 2 changes
- Bullet Lifesteal reduced from 35% to 32%
- Spirit Lifesteal reduced from 35% to 32%
10-10-2024 Update 2 changes
- Weapon Damage increase from +15% to +20%
- Spirit Power increased from +12 to +18
08-29-2024 Update 1 change
- No longer has 30% Heal Reduction Resist
08-01-2024 Update 1 change
- Now provides +30% Degen Resistance (reduces anti heal effects by 30%)
07-18-2024 Update 3 changes
- Bonus health increased from 150 to 175
- Spirit Power increased from +10 to +12
- Weapon Damage increased from +12% to +15%
07-11-2024 Update 2 changes
- Spirit Lifesteal increased from 33% to 35%
- Bullet Lifesteal increased from 30% to 35%
07-04-2024 Update 3 changes
- Spirit Power increased from +7 to +10
- Weapon Damage increased from +8% to +12%
- Bonus Health increased from +125 to +150
06-27-2024 Update 1 change
- Now grants +8% Weapon Damage
06-20-2024 Update 1 change
- Now grants +7 Spirit
06-06-2024 Update 1 change
- Spirit Lifesteal reduced from +35% to +33%
05-30-2024 Update 1 change
- No longer gives +8 Spirit
05-23-2024 Update 1 change
- Spirit bonus reduced from 12 to 8
Phantom Strike
Vitality Tier IVTeleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
Patch Notes
05-19-2025 Update 1 change
- Cooldown increased from 30s to 35s
04-17-2025 Update 1 change
- Cooldown increased from 26s to 30s
11-21-2024 Update 1 change
- Cast range now ignores the Z height (similar to Lash's Death Slam)
11-07-2024 Update 1 change
- Now grounds any flying targets on impact (similar to how Slowing Hex used to work).
09-12-2024 Update 2 changes
- Damage reduced from 150 to 75
- Spirit Power scaling reduced from 2 to 1
08-29-2024 Update 1 change
- Cast range reduced from 30m to 25m
08-15-2024 Update 1 change
- Cast range reduced from 35m to 30m
08-01-2024 Update 1 change
- Cast range increased from 30m to 35m
07-18-2024 Update 5 changes
- No longer grants +200 Health
- Now grants +15% Bullet Resist
- Weapon Damage increased from 20% to 30%
- No longer grants Bullet Shield on teleport
- Now disarms the enemy for the slow duration (3s)
07-11-2024 Update 1 change
- Fixed it sometimes malfunctioning and not teleporting to the target
05-23-2024 Update 1 change
- Damage reduced from 200 to 150
05-10-2024 Update 4 changes
- No longer passively provides +500 Bullet Shield
- Now provides +200 Health
- When using the active, gain a temporary +500 Bullet Shield for 7 seconds
- Now deals 200 damage on impact
Plated Armor
Vitality Tier IVGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
Patch Notes
05-19-2025 Update 1 change
- On-Hit Prevention Percent reduced from 60% to 50%
Siphon Bullets
Vitality Tier IVPatch Notes
03-06-2026 Update 1 change
- Now steals 2.5% of enemy max HP per bullet instead of a fixed amount
12-16-2025 Update 1 change
- Cooldown increased from 0.8s to 1.2s
09-04-2025 Update 3 changes
- Max HP Steal reduced from 55 to 35
- Max HP Steal now scales per Boon (0.8)
- Duration reduced from 20s to 17s
07-04-2025 Update 1 change
- Now grants Bullet Resistance instead of Spirit Resistance
05-27-2025 Update 2 changes
- Cooldown increased from 0.7s to 0.8s
- Fixed various bugs with stat stealing and Capacitor/Debuff Remover
05-21-2025 Update 3 changes
- Steal per hit reduced from 65 to 55
- Spirit Resistance reduced from 12% to 10%
- Fixed the cooldown not being consumed when blocked by Plated Armor
05-19-2025 Update 3 changes
- No longer grants +10% Bullet Resistance
- Now grants +12% Spirit Resistance
- Cooldown reduced from 0.8s to 0.7s
11-07-2024 Update 1 change
- Now grants +15% Weapon Damage.
11-01-2024 Update 1 change
- Max HP Steal is now affected by falloff
10-10-2024 Update 1 change
- HP Steal Per Bullet increased from 45 to 50
09-26-2024 Update 4 changes
- Moved to T4 Vitality
- Now a T4 Vitality Item
- No longer grants +28% Weapon Damage
- Now grants +18% Bullet Resistance
08-29-2024 Update 1 change
- Weapon Damage reduced from 40% to 28%
08-15-2024 Update 1 change
- You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.
08-01-2024 Update 1 change
- Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close)
07-18-2024 Update 1 change
- Max frequency improved from 1s to 0.8s
07-04-2024 Update 1 change
- Steal duration increased from 15s to 20s
06-27-2024 Update 1 change
- Max HP Steal duration increased from 12s to 15s
06-20-2024 Update 1 change
- Max HP Steal increased from 40 to 45
Spellbreaker
Vitality Tier IVThe next instance of high spirit damage you take is significantly reduced.
Patch Notes
03-06-2026 Update 1 change
- High instant damage reduction reduced from -75% to -65%
01-30-2026 Update 2 changes
- Now builds out of Debuff Reducer
- Spirit Resistance reduced from 25% to 18%
11-21-2025 Update 1 change
- Cooldown reduced from 10s to 9s
05-27-2025 Update 1 change
- Fixed it affecting Lady Geist's Soul Exchange
05-19-2025 Update 1 change
- Cooldown reduced from 14s to 10s
Unstoppable
Vitality Tier IVTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.
Patch Notes
01-30-2026 Update 2 changes
- Bonus Health increased from +75 to +125
- Debuff Resistance increased from 20% to 25%
07-04-2025 Update 1 change
- Fixed Silencer’s passive interaction during this state
12-06-2024 Update 1 change
- Now has 20% Slow Resistance.
09-26-2024 Update 1 change
- Can no longer be cast during channels
09-12-2024 Update 1 change
- Fixed not preventing Disarm properly
08-29-2024 Update 2 changes
- Can now be cast while channeling
- Cooldown reduced from 65s to 60s
07-11-2024 Update 5 changes
- Duration reduced from 9s to 6s
- No longer grants +20% spirit resist in the active
- Now grants +15% spirit resist innately
- Now grants +12 spirit power
- Now grants +1 m/s
07-04-2024 Update 1 change
- No longer has components (loses slow resist and movespeed bonus)
06-20-2024 Update 1 change
- Active Spirit Resistance reduced from 40% to 20%
05-10-2024 Update 1 change
- Movement Speed increased from +1 to +1.25
Vampiric Burst
Vitality Tier IVPatch Notes
11-21-2024 Update 1 change
- Bullet Lifesteal reduced from 100% to 80%
11-07-2024 Update 1 change
- Cooldown reduced from 34s to 30s.
10-10-2024 Update 2 changes
- Added ammo on active increased from +50% to +75%
- Cooldown reduced from 37s to 34s
09-26-2024 Update 1 change
- Fixed casting it interrupting sliding
07-18-2024 Update 2 changes
- Active now adds +50% to your clip one time on cast. If you are reloading, it interrupts that process and gives you +50% to your clip.
- Cooldown increased from 24s to 35s
07-11-2024 Update 1 change
- Active lifesteal increased from 80% to 100%
06-27-2024 Update 1 change
- Cooldown reduced from 30s to 24s
06-20-2024 Update 3 changes
- Now grants +150 Health
- Weapon Damage increased from 20% to 25%
- Can now be cast while busy (such as while you are shooting)
06-13-2024 Update 1 change
- Lifesteal increased from 70% to 80%
05-30-2024 Update 2 changes
- Duration reduced from 5s to 4.5s
- Lifesteal increased from 60% to 70%
05-10-2024 Update 1 change
- Active Bullet Lifesteal increased from 40% to 60%
Witchmail
Vitality Tier IVTaking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
Spirit
Arctic Blast
Spirit Tier IVRelease an expanding ice blast that deals Spirit Damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen.
Boundless Spirit
Spirit Tier IVPatch Notes
03-21-2026 Update 1 change
- Constant spirit bonus reduced from 35 to 30
03-06-2026 Update 1 change
- Constant spirit bonus reduced from 35 to 30
07-04-2025 Update 1 change
- Percentage spirit bonus increased from 13% to 15%
05-27-2025 Update 1 change
- Spirit % bonus increased from +10% to +13%
05-19-2025 Update 3 changes
- No longer heals and grants movement speed on ability cast.
- Now grants +10% Spirit Power
- Spirit Power reduced from 40 to 35
05-11-2025 Update 1 change
- Heal reduced from 100 to 75
08-29-2024 Update 2 changes
- Sprint reduced from +4 to +3
- Now grants +25% Weapon Damage
07-04-2024 Update 2 changes
- Health Regen increased from +10 to +15
- Bonus Health increased from +200 to +300
06-20-2024 Update 2 changes
- Spirit Power increased from +55 to +60
- Bonus Health increased from +175 to +200
06-13-2024 Update 2 changes
- Spirit Power increased from +50 to +55
- Now grants +175 Health
06-06-2024 Update 1 change
- Spirit increased from 45 to 50
05-30-2024 Update 1 change
- Spirit increased from +40 to +45
Cursed Relic
Spirit Tier IVCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.
Patch Notes
03-06-2026 Update 1 change
- Damage penalty increased from -8% to -10%
Echo Shard
Spirit Tier IVPatch Notes
03-21-2026 Update 1 change
- No longer grants +5% Ability Range
03-06-2026 Update 1 change
- No longer grants +5% Ability Range
01-30-2026 Update 1 change
- Removed cast time
11-21-2025 Update 2 changes
- No longer grants +5% Cooldown Reduction
- Now grants +5% Ability Range (no longer has the +5% CD Reduction)
05-19-2025 Update 1 change
- Cooldown reduced from 35s to 30s
04-17-2025 Update 1 change
- Cooldown increased from 21s to 23s
11-21-2024 Update 1 change
- Cast delay reduced from 0.3s to 0.25s
09-26-2024 Update 1 change
- Now has a 0.3s cast delay (like Refresher)
09-12-2024 Update 1 change
- Spirit Power increased from +8 to +12
08-29-2024 Update 1 change
- Now grants +8 Spirit Power
08-01-2024 Update 1 change
- Bullet Resist increased from 10% to 16%
07-18-2024 Update 1 change
- Now grants +10% Bullet Resistance
05-16-2024 Update 1 change
- No longer gives +20 Spirit for the second cast
Escalating Exposure
Spirit Tier IVDealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
Patch Notes
09-04-2025 Update 1 change
- Spirit Resistance reduced from 20% to 17%
05-19-2025 Update 2 changes
- Spirit Amp per Stack increased from 4% to 4.5%
- Max Stacks reduced from 14 to 12
10-10-2024 Update 3 changes
- Spirit Resist On Damage reduced from -15% to -12%
- Amp Per Stack reduced from 6% to 5%
- Duration reduced from 15s to 12s
09-26-2024 Update 1 change
- Fixed the bonus damage being reduced twice by resistance
08-29-2024 Update 1 change
- Base Spirit Resist reduction increased from -12% to -15%
08-15-2024 Update 1 change
- Max Interval improved from 1s to 0.7s
08-01-2024 Update 2 changes
- First stack no longer does double amp value
- Now passively applies -12% Spirit Resist when dealing Spirit Damage
07-18-2024 Update 1 change
- Now grants +125 Health
Ethereal Shift
Spirit Tier IVYou enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist. Can be canceled early. Activation cancels any active ability.
Patch Notes
03-06-2026 Update 1 change
- Cooldown reduced from 45s to 35s
07-04-2025 Update 2 changes
- Cooldown reduced from 22s to 20s
- Move Speed while channeling increased from 3.5 to 4
05-19-2025 Update 1 change
- Cooldown reduced from 24s to 22s
04-17-2025 Update 4 changes
- Moved from Tier 3 to Tier 4
- Can now be canceled early
- Duration increased from 3.5s to 4s
- Max speed during activation increased from 2m/s to 3m/s
12-06-2024 Update 1 change
- Allows you to float around slowly (2 m/s).
11-21-2024 Update 1 change
- Post Shift now also grants +20 Spirit Power
10-10-2024 Update 1 change
- Can no longer end it early
08-15-2024 Update 2 changes
- No longer provides +10% Fire Rate
- Cooldown increased from 25s to 30s
07-18-2024 Update 1 change
- Fixed a bug that could prevent you from shooting when you came out
07-04-2024 Update 1 change
- Cooldown reduced from 30s to 25s
06-27-2024 Update 2 changes
- Duration increased from 3s to 3.5s
- Post-cast bonus is now still granted when ending the buff early
06-20-2024 Update 1 change
- Cooldown reduced from 35s to 30s
Focus Lens
Spirit Tier IVTarget an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
Patch Notes
12-16-2025 Update 1 change
- Spirit Resist reduction reduced from -12% to -9% (affects Spirit Sap)
11-21-2025 Update 3 changes
- Now builds from Spirit Sap
- Now reduces Spirit Resistance by 12% and reduces Spirit Power by 30 for 12s
- Fire Rate reduced from +16 to +13
09-04-2025 Update 1 change
- Now deals damage whenever the debuff is removed rather than only on expire
05-19-2025 Update 1 change
- Cooldown increased from 27s to 28s
Lightning Scroll
Spirit Tier IVDamage from your ultimate applies a stun and deals bonus spirit damage after a short delay.
Magic Carpet
Spirit Tier IVSummon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.
Patch Notes
03-06-2026 Update 2 changes
- Duration increased from 8s to 12s
- Bonus health increased from 75 to 125
09-04-2025 Update 2 changes
- Spirit Power increased from +10 to +14
- Speed increased from 6 to 7
12-06-2024 Update 1 change
- Duration increased from 7s to 8s.
11-07-2024 Update 1 change
- Now grants +10% Ability Range.
09-26-2024 Update 1 change
- Fixed it consuming stamina when jumping off
08-29-2024 Update 3 changes
- You are now unslowable while on the Magic Carpet
- Cooldown reduced from 40s to 30s
- Barriers now last for 16s
Mercurial Magnum
Spirit Tier IVYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.
Patch Notes
01-30-2026 Update 1 change
- Bonus damage now has spirit scaling (0.16)
05-27-2025 Update 1 change
- Fixed an interaction bug with Split Shot
05-19-2025 Update 1 change
- Chargeup time increased from 10s to 14s
05-11-2025 Update 2 changes
- Fire Rate bonus reduced from +30% to +25%
- Spirit Power scaling reduced from 0.6 to 0.5
Mystic Reverb
Spirit Tier IVPatch Notes
01-30-2026 Update 3 changes
- Spirit Lifesteal reduced from 15% to 10%
- Imbued ability now provides +30% Spirit Lifesteal for any damage it does (including the reverb)
- Imbued Lifesteal from 30% to 27%
12-06-2024 Update 1 change
- Damage increased from 45% to 50%.
11-21-2024 Update 1 change
- Damage increased from 40% to 45%
10-10-2024 Update 1 change
- Slow reduced from 50% to 40%
07-18-2024 Update 2 changes
- Slow now applies in the radius around the target
- Radius increased from 12m to 16m
07-11-2024 Update 2 changes
- Cooldown reduced from 8s to 6s
- Now gives +15% ability range
07-04-2024 Update 1 change
- The target is now slowed by 50% during the 3s delay
06-27-2024 Update 2 changes
- Radius increased from 10m to 12m
- Cooldown reduced from 12s to 8s
06-20-2024 Update 1 change
- Delayed damage increased from 30% to 40%
06-06-2024 Update 2 changes
- Fixed the damage being reduced by armor twice
- Damage reduced from 35% to 30%
05-30-2024 Update 1 change
- No longer stops the echo if the target dies
05-16-2024 Update 1 change
- Extra damage on the reverb reduced from 40% to 35%
05-10-2024 Update 2 changes
- Spirit Lifesteal increased from +10% to +15%
- Spirit Resist increased from +10% to +15%
Refresher
Spirit Tier IVReset the cooldown of all your abilities and restore all your charges.
Patch Notes
12-06-2024 Update 1 change
- Cast delay increased from 0.3s to 0.6s.
11-21-2024 Update 1 change
- Cooldown increased from 230s to 260s
10-10-2024 Update 1 change
- Cooldown increased from 212s to 230s
09-26-2024 Update 2 changes
- Bullet Resist increased from 8% to 16%
- Spirit Resist reduced from 16% to 8%
08-29-2024 Update 1 change
- Now grants +8% Bullet Resist
08-15-2024 Update 1 change
- Spirit Resist increased from 14% to 16%
08-01-2024 Update 2 changes
- Cooldown reduced from 220s to 200s
- Spirit Resist increased from 12% to 14%
06-13-2024 Update 1 change
- Now has a 0.3s cast time
06-06-2024 Update 1 change
- No longer has cast time (was 1s)
05-30-2024 Update 1 change
- Spirit Resist increased from +10% to +12%
05-23-2024 Update 1 change
- Now grants +10% Spirit Resist
Scourge
Spirit Tier IVApply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Can be self cast.
Patch Notes
11-21-2025 Update 3 changes
- Cooldown Reduction reduced from +6% to +4%
- Max Health damage per second increased from 3.25% to 3.5%
- Cooldown reduced from 38s to 35s
07-29-2025 Update 1 change
- Projectile speed increased from 800 to 1600
05-19-2025 Update 1 change
- Damage reduced from 3.5% to 3.25%
Spirit Burn
Spirit Tier IVDealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing. Deals half-damage and has half-cooldown on non-heroes.
Patch Notes
03-21-2026 Update 1 change
- Ability Range reduced from +8% to +6%
03-06-2026 Update 1 change
- Ability Range reduced from +8% to +6%
01-30-2026 Update 1 change
- Burn DPS now scales with spirit power (0.05)
09-04-2025 Update 2 changes
- Ability Range reduced from 10% to 8%
- Proc damage reduced from 120 to 110
05-19-2025 Update 1 change
- Damage Threshold increased from 400 to 500
05-11-2025 Update 1 change
- Healing Reduction reduced from -80% to -70%
Transcendent Cooldown
Spirit Tier IVReduces the Cooldown of your abilities and items.
Patch Notes
11-21-2025 Update 1 change
- Cooldown Reduction reduced from +30% to +25%
Vortex Web
Spirit Tier IVPatch Notes
03-21-2026 Update 1 change
- Ability Range reduced from +10% to +8%
03-06-2026 Update 3 changes
- Now has a unit target option where it will vacuum enemies around that target
- Will now only unit target when used with alt cast
- Ability Range reduced from +10% to +8%
07-29-2025 Update 1 change
- Projectile Speed increased from 1800 to 2400
07-04-2025 Update 2 changes
- Now provides +1 Sprint
- Capture Radius increased from 11m to 12m
05-27-2025 Update 1 change
- Adjusted cast arc to be more similar to other grenades
Tier V
9,999 soulsWeapon
Haunting Shot
Weapon Tier VYour next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals bonus spirit damage based on the targets current Health. The bullet is larger and penetrates through targets.
No patch notes for this item.
Infinite Rounds
Weapon Tier VYou have infinite ammo.
Runed Gauntlets
Weapon Tier VEverytime you land a heavy melee, your existing cooldowns get reduced.
No patch notes for this item.
Vitality
Celestial Blessing
Vitality Tier VApplies an extremely powerful cleanse that replenishes your allies globally.
Patch Notes
Cloak of Opportunity
Vitality Tier VBlock the next debuff that would apply movement lock, Stun, Chained, Immobilize, or Sleep and become Unstoppable. Also gain a Barrier and bonus move speed
Electric Slippers
Vitality Tier VWhen sliding, evade bullets, gain fire rate and deal damage to enemies around you. Cooldown is per target.
Eternal Gift
Vitality Tier VPeriodically gain a random permanent stat buff.
No patch notes for this item.
Nullification Burst
Vitality Tier VRemoves any positive buffs and prevents stamina usage and healing effects on enemies.
Seraphim Wings
Vitality Tier VWhen Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.
Shadow Strike
Vitality Tier VGo Invisible on Stamina use with no detection range. Doing a melee attack while invisible will cause you to steal bullet and spirit resistance from them and deal damage over time.
Patch Notes
03-21-2026 Update 5 changes
- Stamina increased from +2 to +3
- Now grants +350 Health
- DPS increased from 75 to 125
- DPS spirit scaling increased from 0.2 to 0.4
- Invis duration increased from 2.5s to 3s
03-06-2026 Update 5 changes
- Stamina increased from +2 to +3
- Now grants +350 Health
- DPS increased from 75 to 125
- DPS spirit scaling increased from 0.2 to 0.4
- Invis duration increased from 2.5s to 3s
Spirit
Frostbite Charm
Spirit Tier VImbued ability has its Cooldown reduced and gains Spirit Power. When the ability deals damage, freeze the target and apply bonus damage. Cooldown is per target.
No patch notes for this item.
Mystic Conduit
Spirit Tier VProvides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.
No patch notes for this item.
Mystical Piano
Spirit Tier VAfter a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.
Omnicharge Signet
Spirit Tier VImbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges.
No patch notes for this item.
Prism Blast
Spirit Tier VYou enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you.
Patch Notes
01-30-2026 Update 1 change
- DPS reduced from 300 to 270
Shrink Ray
Spirit Tier VReduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast.
Unstable Concoction
Spirit Tier VConsume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.
No items found.